Generative art is that post-conceptual art that in whole or in part has been created with the use of an autonomous system. An autonomous system in this context is generally one that is non-human and can independently determine features of an artwork that would otherwise require decisions made directly by the artist. In some cases the human creator may claim that the generative system represents their own artistic idea, and in others that the system takes on the role of the creator.
Condensation Cube, plexiglass and water; Hirshhorn Museum and Sculpture Garden, begun 1965, completed 2008 by Hans Haacke
Installation view of Irrational Geometrics 2008 by Pascal Dombis
Telepresence-based installation 10.000 Moving Cities, 2016 by Marc Lee
Album de 10 sérigraphies sur 10 ans, by François Morellet, 2009
Post-conceptual, postconceptual, post-conceptualism or postconceptualism is an art theory that builds upon the legacy of conceptual art in contemporary art, where the concept(s) or idea(s) involved in the work takes some precedence over traditional aesthetic and material concerns. The term first came into art school parlance through the influence of John Baldessari at the California Institute of the Arts in the early 1970s. The writer Eldritch Priest, specifically ties John Baldessari's piece Throwing four balls in the air to get a square from 1973 as an early example of post-conceptual art. It is now often connected to generative art and digital art production.
Maurizio Bolognini, Sealed Computers (Nice, France, 1997). This installation uses computer codes to create endless flows of random images which will never be accessible for viewing. Images are continuously generated but they are prevented from becoming a physical artwork.