GoldenEye 007 (1997 video game)
GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. Based on the 1995 James Bond film GoldenEye, the player controls the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon. They navigate a series of levels to complete objectives, such as recovering or destroying objects, while shooting enemies. In a multiplayer mode, up to four players compete in several deathmatch scenarios via split-screen.
North American box art
When the player takes damage, red and blue bars are displayed on the game's HUD, representing Bond's health and armour levels respectively. Ammunition information is displayed at the bottom right corner.
An SGI Onyx graphics workstation was used during the first stages of development.
A variant of the Škorpion, which inspired the visual design of the Klobb
A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. This genre shares multiple common traits with other shooter games, and in turn falls under the action games category. Since the genre's inception, advanced 3D and pseudo-3D graphics have proven fundamental to allow a reasonable level of immersion in the game world, and this type of game helped pushing technology progressively further, challenging hardware developers worldwide to introduce numerous innovations in the field of graphics processing units. Multiplayer gaming has been an integral part of the experience, and became even more prominent with the diffusion of internet connectivity in recent years.
A player engaging in combat during an above-ground section in Half-Life
More 21st century first-person shooters utilize the Internet for multiplayer features, but local area networks were commonly used in early games.
2011 shooter Xonotic