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The Fullbright Company at the Game Developers Choice Awards in 2014. From left, Kate Craig, Steve Gaynor, Johnnemann Nordhagen and Karla Zimonja
The Fullbright Company at the Game Developers Choice Awards in 2014. From left, Kate Craig, Steve Gaynor, Johnnemann Nordhagen and Karla Zimonja
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The Stanley Parable, an example of a walking simulator, in which the player explores an abandoned office and other environments
The Stanley Parable, an example of a walking simulator, in which the player explores an abandoned office and other environments
Gone Home has the player explore their character's childhood home, seemingly suddenly abandoned by their family, to discover clues to what has happene
Gone Home has the player explore their character's childhood home, seemingly suddenly abandoned by their family, to discover clues to what has happened.