Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It was the first 3D game in the Grand Theft Auto series. Set in Liberty City, loosely base
North American cover art
Players can freely roam the game's world and use weapons to accomplish tasks.
Combat in Grand Theft Auto III was reworked to allow players to perform drive-by shootings by viewing sideways in a car.
Grand Theft Auto III is the first game in the series to use a third-person perspective view, positioning the camera closer to the player character.
Ico is a 2001 action-adventure video game by Sony Computer Entertainment for the PlayStation 2. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game based on a "boy meet
Cover art of the European and Japanese versions, painted by director Fumito Ueda, and inspired by Giorgio de Chirico's The Nostalgia of the Infinite
Ico (right) calls out to Yorda (left) while she waits on the ruined castle. The game's graphics feature soft light techniques.
Ico producer Kenji Kaido and director Fumito Ueda
Giorgio de Chirico's The Nostalgia of the Infinite served as inspiration for the game's cover art.