Grim Fandango is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics o
The characters in Grim Fandango are based on Mexican calaca figures used to celebrate the Day of the Dead.
The cast of Grim Fandango. In the front-center are Domino, Meche, Manny, and Sal. Glottis is in the upper left and Hector is on the far right. The game's creator, Tim Schafer, is in the bottom-left corner.
Tim Schafer was the project lead for Grim Fandango.
From the late 1980s to the early 2000s, LucasArts was well known for their point-and-click graphic adventure games, nearly all of which got high scoring reviews at the time of their release. Their sty
The LucasArts "golden guy" logo, used during the company's adventure game golden years
Maniac Mansion (1987) introduced SCUMM, the engine behind most of LucasArts' adventure games.
The user interface was redesigned for Sam & Max Hit the Road (1993) to dedicate more space to visuals.
The cartoon graphics of The Curse of Monkey Island (1997) marked the pinnacle of SCUMM development.