The entire wiki reimagined as a visual magazine with video discovery · Watch your interests come alive
The entire wiki reimagined as a visual magazine with video discovery · Watch your interests come alive
Ico
Cover art of the European and Japanese versions, painted by director Fumito Ueda, and inspired by Giorgio de Chirico's The Nostalgia of the Infinite
Cover art of the European and Japanese versions, painted by director Fumito Ueda, and inspired by Giorgio de Chirico's The Nostalgia of the Infinite
Ico (right) calls out to Yorda (left) while she waits on the ruined castle. The game's graphics feature soft light techniques.
Ico (right) calls out to Yorda (left) while she waits on the ruined castle. The game's graphics feature soft light techniques.
Ico producer Kenji Kaido and director Fumito Ueda
Ico producer Kenji Kaido and director Fumito Ueda
Giorgio de Chirico's The Nostalgia of the Infinite served as inspiration for the game's cover art.
Giorgio de Chirico's The Nostalgia of the Infinite served as inspiration for the game's cover art.
European cover art
European cover art
Wander climbs the first colossus to stab the sigil on its forehead. The heads-up display shows the character's health and stamina (lower right), as we
Wander climbs the first colossus to stab the sigil on its forehead. The heads-up display shows the character's health and stamina (lower right), as well as the colossus' health (upper left).
Wander standing near Mono. Long hair served as a foundational aspect of both Wander and Mono's designs, and in the latter's case was meant to provide
Wander standing near Mono. Long hair served as a foundational aspect of both Wander and Mono's designs, and in the latter's case was meant to provide a visual contrast to Ico character Yorda.
The monster movie genre, of which the original Godzilla film (1954 theatrical poster pictured above) is a famous example, served as a source of inspir
The monster movie genre, of which the original Godzilla film (1954 theatrical poster pictured above) is a famous example, served as a source of inspiration for the concept of Shadow of the Colossus.