Into the Breach is a turn-based strategy video game developed and published by indie studio Subset Games, consisting of Justin Ma and Matthew Davis. Into the Breach is their second game, following FTL: Faster Than Light. It features writing by Chris Avellone and music composed by Ben Prunty. It was released for Microsoft Windows in February 2018, for macOS and Nintendo Switch in August 2018, and for Linux in April 2020. A version for iOS and Android mobile devices was published by Netflix in July 2022.
Justin Ma (left) and Matthew Davis at the 2019 Game Developers Choice Awards
FTL: Faster Than Light is a real-time strategy roguelite game created by indie developer Subset Games, which was released for Microsoft Windows, macOS and Linux in September 2012. In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet. The player must guide the spacecraft through eight sectors, each with planetary systems and events procedurally generated in a roguelike fashion, while facing rebel and other hostile forces, recruiting new crew, and outfitting and upgrading their ship. Combat takes place in pausable real time, and if the ship is destroyed or all of its crew lost, the game ends, forcing the player to restart with a new ship.
The player's ship (left) in combat with an enemy Mantis ship. The GUI along the top, left, and bottom of the screen indicates the status of the player's ship.
Justin Ma (left) and Matthew Davis, the two-man team behind FTL, at the 2013 Game Developers Conference receiving the "Excellence in Design" Independent Games Festival award.