Iron Harvest is a real-time strategy video game developed by King Art Games and published by Deep Silver. Players control mecha and infantry in a dieselpunk setting. The game was released for Windows
A real-time strategy game is a subgenre of strategy video games where players manage resources and command units to achieve objectives continuously in real time, rather than taking turns. By contrast,
Armies clashing in the real-time strategy game Cossacks: European Wars
Games in the genre can feature defensive structures, such as these city walls in 0 A.D.