Isamu Kamikokuryo is a Japanese video game artist who worked at Square Enix until his resignation on March 31, 2017. He is known for his work on the company's role-playing video game series Final Fantasy, for which he designed locations and characters. Among others, he was involved in the Ivalice Alliance and Fabula Nova Crystallis franchises.
Kamikokuryo in 2010
Isamu Kamikokuryo (left) and Yoshinori Kitase (middle) at a Final Fantasy XIII launch event in London hosted by Alex Zane (right)
Final Fantasy XII is a role-playing video game developed and published by Square Enix. The twelfth main installment of the Final Fantasy series, it was first released for the PlayStation 2 in 2006. It introduced several innovations to the series: an open world; a seamless battle system; a controllable camera; a customizable "gambit" system, which lets the player control the artificial intelligence (AI) of characters in battle; a "license" system, which determines what abilities and equipment can be used by characters; and hunting side quests, which allows the player to find and defeat increasingly difficult monsters in the game's open world. Final Fantasy XII also includes elements from previous games in the series, such as Chocobos and Moogles.
In Active Dimension Battle (ADB), characters move freely and attack as soon as they are ready. Blue lines depict the player's targets and red lines depict those of the enemies.
Akitoshi Kawazu (left) and Hiroshi Minagawa at the Final Fantasy XII London HMV Launch Party in 2007
Bottles of Final Fantasy XII Potions