In video games, a level is any space available to the player during the course of completion of an objective. Video game levels generally have progressively increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high.
Two-dimensional video game levels
In games with 3D computer graphics like Nexuiz, the levels are designed as three-dimensional spaces.
A level editor in the strategy game Warzone 2100
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games.
Space Invaders (1978), an early shoot 'em up
Kung-Fu Master (1984), an early side-scrolling beat 'em up
Street Fighter II (1991), a fighting game