Mage: The Ascension is a supernatural fiction tabletop role-playing game first published on August 19, 1993, by White Wolf Publishing. It is set in the World of Darkness universe.
Chaos magic, also spelled chaos magick, is a modern tradition of magic. Emerging in England in the 1970s as part of the wider neo-pagan and esoteric subculture, it drew heavily from the occult beliefs
Mage: The Ascension
…the pursuit of cosmic oblivion. Later editions of Mage: the Ascension introduce non-aligned Mage factions such as the "Hollow Ones", a group of Goth chaos magic practitioners. A key feature of Mage is its unique magic system. A character's magical expertise is described by allocating points to nine different…
Austin Osman Spare in 1904. His ideas formed the basis of chaos magic.