The New Zealand Expeditionary Force was the title of the military forces sent from New Zealand to fight alongside other British Empire and Dominion troops during World War I and World War II. The NZEF of World War I became known as the First New Zealand Expeditionary Force; the NZEF of World War II was known as the Second New Zealand Expeditionary Force. The 2NZEF was led by General Bernard Freyberg; the New Zealand Expeditionary Force was the title of the military forces sent from New Zealand to fight for Britain during World War I. Upon the outbreak of war, New Zealand offered to provide two brigades—one of infantry and one of mounted troops—with a total of 8,500 men; as was the case with the Australian army the existing New Zealand army was a "territorial" force, designed for the defense of the home islands. It could not be deployed overseas. Hence, it was necessary to form a volunteer "expeditionary" force; the initial contingent of the NZEF, known as the "Main Body," sailed on 16 October 1914 for Australia and joined with the Australian Imperial Force in a convoy that sailed for Egypt on 1 November.
The NZEF and AIF convoy was bound for Britain but diverted en route to Egypt because of the state of the training camps in England. As a result, the troops were dressed in woolen uniforms for the British climate. On 2 December the convoy reached Alexandria after passing through the Suez Canal. Disembarking, the troops traveled by train for Cairo, bivouacking in tent camps within sight of the Pyramids. New Zealand Infantry Brigade Auckland Battalion: 4 Cos. raised from 3rd, 6th, 15th, 16th Territorial Regiments Canterbury Battalion: 4 Cos. raised from 1st, 2nd, 12th, 13th Territorial Regiments Otago Battalion: 4 Cos. raised from 4th, 8th, 10th, 14th Territorial Regiments Wellington Battalion: 4 Cos. raised from 7th, 9th, 11th, 17th Territorial Regiments 1st New Zealand Infantry Brigade Signal Co. New Zealand Field Ambulance No. 1New Zealand Mounted Rifles Brigade Auckland Mounted Rifles: 3 raised from these territorial regiments: 3rd Mounted Rifles, 4th Mounted Rifles, 11th Mounted Rifles Canterbury Mounted Rifles: 3 squadrons raised from these territorial regiments: 1st Mounted Rifles, 8th Mounted Rifles, 10th Mounted Rifles Wellington Mounted Rifles: 3 squadrons raised from these territorial regiments: 2nd, 6th, 9th New Zealand Engineers Field Troop New Zealand Mounted Signal Troop New Zealand Mounted Rifles Field Ambulance Raised as divisional cavalry Otago Mounted Rifles: 3 squadrons raised from these territorial regiments: 5th, 7th, 12th New Zealand Field Artillery Brigade 1st Field Battery 2nd Field Battery 3rd Field Battery 1st Brigade Ammunition ColumnThe NZEF was commanded throughout the war by Major General Alexander Godley, a British Army officer who in 1910, on the recommendation of Lord Kitchener, had been appointed as the commander of the New Zealand Military Forces.
After Godley departed with the NZEF in October 1914, Major General Alfred William Robin commanded the New Zealand Military Forces at home throughout the war as commandant, was pivotal in ensuring the ongoing provision of reinforcements and support to the NZEF. Major General George Napier Johnston CB CMG DSO served with New Zealand forces during World War I as director of ordnance and commander of permanent artillery in the New Zealand Defence Force from the outset of World War I during 1914–1918. New Zealand, like Australia, had a pre-war policy of compulsory military training, like Australia, New Zealand's Territorial Army could not be deployed overseas. Thus, the NZEF was composed of volunteers. Conscription was introduced on 1 August 1916 and by the end of the war 124,000 men—nearly half the eligible male population of 250,000—had served with the NZEF. Of these, about 100,000 had been sent overseas; the NZEF was tied to the AIF for much of the war. When the Gallipoli campaign began, the New Zealand contingent was insufficient to complete a division of their own, so it was combined with the Australian 4th Infantry Brigade to form the New Zealand and Australian Division under the command of General Godley.
This division, along with the Australian 1st Division, formed the famous Australian and New Zealand Army Corps under the command of General William Birdwood. After the end of the Gallipoli campaign, the NZEF formed its own infantry division, the New Zealand Division, which served on the Western Front for the rest of the war. General Godley was promoted to a corps command and given II ANZAC Corps, which contained the New Zealand Division. From 1916 until the formation of the Australian Corps in 1918 there were always two "ANZAC" corps—I ANZAC Corps and II ANZAC Corps—despite the fact that there was only one New Zealand Division. During early 1916 the New Zealand Government supported the formation of an Australian and New Zealand Army, but this did not occur; the mounted arm of the NZEF was the New Zealand Mounted Rifles Brigade. The brigade remained in Egypt and, combined with the 1st and 2nd Australian Light Horse Brigades, made up the ANZAC Mounted Division which served through the Sinai and Palestine campaign.
Colipase, abbreviated CLPS, is a protein co-enzyme required for optimal enzyme activity of pancreatic lipase. It is secreted by the pancreas in an inactive form, activated in the intestinal lumen by trypsin, its function is to prevent the inhibitory effect of bile salts on the lipase-catalyzed intraduodenal hydrolysis of dietary long-chain triglycerides. In humans, the colipase protein is encoded by the CLPS gene. Colipase is a family of evolutionarily related proteins. Colipase is a small protein cofactor needed by pancreatic lipase for efficient dietary lipid hydrolysis. Efficient absorption of dietary fats is dependent on the action of pancreatic triglyceride lipase. Colipase binds to the C-terminal, non-catalytic domain of lipase, thereby stabilising an active conformation and increasing the hydrophobicity of its binding site. Structural studies of the complex and of colipase alone have revealed the functionality of its architecture. Colipase is a small protein with five conserved disulphide bonds.
Structural analogies have been recognised between a developmental protein, the pancreatic lipase C-terminal domain, the N-terminal domains of lipoxygenases and the C-terminal domain of alpha-toxin. These non-catalytic domains in the latter enzymes are important for interaction with membrane, it has not been established if these domains are involved in eventual protein cofactor binding as is the case for pancreatic lipase. Enterostatin Colipases at the US National Library of Medicine Medical Subject Headings PDBe-KB provides an overview of all the structure information available in the PDB for Pig Colipase
HoL is a role-playing game created by Dirt Merchant Games and produced by Black Dog Game Factory, a subsidiary of White Wolf which produced adult oriented RPGs. The HoL Core Rulebook was published in 1994, was followed up by one other supplement Buttery Wholesomeness in 1995. Although HoL is playable, it was meant as a satire of RPGs; the pages of the books are written by hand, the authors take stabs at other popular role-playing games Vampire: The Masquerade and Dungeons & Dragons, those who play them. HoL was first published by Dirt Merchant Games in 1994 and had received acclaim as a satirical indie publication. In the 2011 book Designers & Dragons, Shannon Appelcline commented that the game was "funny and profane – offensive – and it went against the tropes of many RPGs. Though it was never played that extensively, HoL did prefigure the wacky directions that indie RPGs would take in the 2000s". White Wolf Publishing published HoL in 1995 as their second new RPG not related to the World of Darkness.
Hol was sufficiently adult that White Wolf was concerned it might damage the company's reputation as a publisher of entertainment intended for young adults, so White Wolf created the new imprint, Black Dog Game Factory, which published HoL and one supplement, Buttery Wholesomeness. The game was published as a 140-page perfect-bound softcover book, with design by Todd Shaughnessy, Daniel Thron, Chris Elliot, cover art by Simon Kono. HoL is a science fiction game set in the distant future where mankind has colonized the entire galaxy. Characters in the game have been either trapped or imprisoned on the planet HoL, located outside the galaxy as far away as possible from everyone else. HoL is a penal colony for the scum of the galaxy as seen in the eyes of the C. O. W., the ruling government body of the human territories. Over the centuries, mankind has colonized space through the use of the Quazi-Dimensional stardrive, powered by energy produced through the mating rituals of Jumpslugs, giant slugs that feed on human corpses and are tended by social rejects in full-body containment suits.
The enemy of C. O. W. are the aliens known as the S. N. E. E. Who plot to take over the universe; the C. O. W. uses HoL as a dumping ground for trash, so the entire landscape is covered with mountains of rotting debris, from candy bar wrappers and starship hulls to toxic nuclear waste and used medical syringes. HoL is a breeding ground for cute little bulbous creatures called "Wastems", which characters can capture as pets, eat as tasty pudding snacks, or use for target practice. Beware of the ones with an evil gleam in their eye, however. Not every critter on HoL is cute and furry the subterranean horrors called Fleshtenders. Victims of Fleshtenders only remember seeing two evil eyes and big teeth. HoL is a cesspool of gangs and criminal psychopaths. Given this world of "kill or be killed", the main goals of characters in HoL are survival and escape, they can be attacked at any time by just about anything from ax-wielding maniacs to mutant creatures. It is a place of all kinds of unimaginable horror – and entertainment, for the citizens of C.
O. W. who like to spend their free time watching holographic channels dedicated to the viewing of the non-stop slaughter via explosive robotic cameras called Crickets. Although it is never verified in any of the HoL game books, some fans of the game have speculated that Hol was once Earth; the concept of HoL derived from a conversation Thron had with Cape Cod Community College classmate Duane Waters while driving to school in the winter of 1990-1991. Both were longtime RPGers. Thron, a self-taught graphic artist, was reading a copy of DC Comics' Lobo and Waters remarked that it would be cool if there were a role playing game similar to the comic, it could be called, Human Occupied Landfill. Thron played around with the concept for months. Todd Shaughnessy was brought in as a third major writer, with Chris Elliott contributing artwork and writing. Shaughnessy and Elliot refined the gaming system; the game was play tested in the spring of 1992 at Cape Cod Community college with the Dragons Club members and a gaming conventions on Cape Cod, the University of Rochester, the U.
S Military Academy at West Point, NY. A few samples of the HoL core rules are given here. HoL uses two six-sided dice for all combat resolutions; the Game Master in HoL is known as the HoLmeister. The HoL core rulebook doesn't provide a system of character generation, instead offering a set of pre-generated characters, including a young boy with an oversized plasma gun whose survival is inexplicable, a pedophile priest, a gamer geek, Elvis Presley, parodies of two Marvel Comics superheroes, the Silver Surfer and the Incredible Hulk; the Buttery Wholesomeness supplement provides the rules for creating new characters of the player's design. With that book, players pick a Totem. Picking the "Bush Baby" Totem, for example, creates fast, nimble characters; those of the "Sloth" Totem are smart, but slow and lazy in action. The character creation system is as much of a disturbing joke as the system, full of charts that tell you to roll on other charts, like the character generation system of Traveller, your character can die during creation.
Each character in HoL has five Stats: Greymatta: Intellectual capacity Meat: Physical strength Feets: Dexterity Mou
Sniper Twins is a writing/directing duo based out of New York City consisting of members Barry Adam Flanagan and Dax Armand Martinez-Vargas. The team creates original videos under the name Sniper Twins, they write and perform original music. Sniper Twins have earned recognition for their collaborations with brands on the music videos that they write and star in, their music video Computer Friends, with partner Seagate, received 500,000 views on YouTube within the first 3 days and they had modest success with their follow up video Chocolate Shoppe, with partner Hershey's. The two are represented for commercials by Smuggler; the duo have directed commercials for Lexus. McDonald's. Burger King. Carling. Newcastle Brown Ale. Robinsons. BSkyB. Yellow Pages. U. S. Cellular. Peugeot. Scentsicles. Washington State Health. BBVA. Barry Adam Flanagan and Dax Armand Martinez-Vargas attended film school at University of Texas where they created the sketch comedy show Nothing Liquid with friends Jeff Bevill and Brandon Wilde which screened at the Alamo Drafthouse Cinema.
After film school, Sniper Twins relocated to New York City and worked as directors/creatives for 5+ years in MTV's on-air promos department. The directors received several awards for their work at MTV. Barry Flanagan directed the RJ Berger "Moment of Awe" Campaign with co-director Seyi Thomas; the campaign received a Creativity Award. While at MTV, they began making music videos under the name Sniper Twins, they were signed to Independent Films UK and sister company BRW USA for commercials before signing to Smuggler. Official Website
John Hughes III is an American football defensive tackle, a free agent. He was drafted by the Cleveland Browns in the third round in the 2012 NFL Draft, he played college football at Cincinnati. John Hughes attended Gahanna Lincoln High School in Ohio. Hughes played tight end at Gahanna Lincoln and was recruited by colleges as either a tight end or defensive end. A three-star prospect according to Rivals.com, Hughes accepted a scholarship from the University of Cincinnati. Hughes is the second player to be drafted in the NFL from Gahanna Lincoln. Robert James White was the first in 1953 to the Baltimore Colts. Hughes accepted a scholarship from the University of Cincinnati, playing defensive tackle for the Bearcats. With his coaches acknowledging his rare combination of size and power, Hughes switched to defensive tackle upon his arrival at the University of Cincinnati. A four-year contributor and two-year starter for the Bearcats, Hughes became a disruptive force along the defensive line. In his senior season alone, Hughes recorded 12.5 tackles for 5 quarterback sacks.
Upon completing his collegiate career, Hughes was awarded the Ray Sheakley Most Improved Leader Award as well as the John Pease Outstanding Lineman Award. Hughes was invited to the 2012 NFL Combine upon completion of his impressive collegiate career. Hampered by a hamstring injury, Hughes had limited participation at the Combine. Hughes was drafted 87th overall by the Cleveland Browns in the third round of the 2012 NFL Draft. Hughes earned his first professional sack against the Cincinnati Bengals on September 16, 2012. On March 13, 2015, Hughes signed $14.4 million contract extension. On September 20, 2016, Hughes was released by the Browns. On September 27, 2016, Hughes was signed by the New England Patriots, he was released on October 1, 2016. On October 3, 2016, Hughes was signed by the Tampa Bay Buccaneers He was released on December 10, 2016 but was re-signed three days later. On August 12, 2017, Hughes was signed by the New Orleans Saints, he was released on September 2, 2017. He was re-signed on October 4.
He was released by the Saints on November 6 and re-signed on November 8, 2017. He was placed on injured reserve on December 27, 2017 after suffering a torn biceps in Week 16. On July 26, 2018, Hughes signed a one-year contract with the Buffalo Bills. Hughes was released by the Bills on August 12, 2018. Career statistics and player information from NFL.com · ESPN · Pro-Football-Reference Cleveland Browns bio Cincinnati Bearcats bio
In mathematical analysis, the Brezis–Gallouët inequality, named after Haïm Brezis and Thierry Gallouët, is an inequality valid in 2 spatial dimensions. It shows that a function of two variables, sufficiently smooth is bounded, provides an explicit bound, which depends only logarithmically on the second derivatives, it is useful in the study of partial differential equations. Let Ω ⊂ R 2 be the exterior or the interior of a bounded domain with regular boundary, or R 2 itself; the Brezis–Gallouët inequality states that there exists a real C only depending on Ω such that, for all u ∈ H 2, not a.e. equal to 0, ‖ u ‖ L ∞ ≤ C ‖ u ‖ H 1. Noticing that, for any v ∈ H 2, there holds ∫ R 2 = ∫ R 2 2, one deduces from the Brezis-Gallouet inequality that there exists C > 0 only depending on Ω such that, for all u ∈ H 2, not a.e. equal to 0, ‖ u ‖ L ∞ ≤ C ‖ u ‖ H 1. The previous inequality is close to the way that the Brezis-Gallouet inequality is cited in. Ladyzhenskaya inequality Agmon's inequality