Postal is a 1997 isometric shoot 'em up video game developed by Running with Scissors and published by Ripcord Games. The player controls an anonymous gun-toting man as he commits mass murder in the t
The player character shooting at hostiles with the shotgun. The top shows the amount of hostiles and total population members remaining in the level, as well as the percentage of hostiles that must be killed.
An early sketch of the "Postal Dude" by art director Randy Briley, featured in the August 7, 1997 issue of The Wall Street Journal
Robotron: 2084 is a twin-stick shooter video game developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released by Williams Electronics for arcades in 1982. The game is set in the year 2084 in a
Postal (video game)
…previously developed licensed child-friendly games as Riedel Software Productions (RSP), sought to make Postal as outrageous as possible. Inspired by Robotron: 2084 (1982) and the act of "going postal", the game made use of isometric and top-down visual perspectives to distinguish it from the growing first-person…
The developers derived the game's Orwellian world from George Orwell's seminal dystopian story Nineteen Eighty-Four (pictured).
Robotron: 2084 followed Williams Electronics' design trend in the early 1980s of using the Motorola 6809 microprocessor (pictured) as the arcade machine's main CPU.