Prince of Persia (1989 video game)
Prince of Persia is a cinematic platform game developed and published by Broderbund for the Apple II in 1989. It was designed and implemented by Jordan Mechner. Taking place in medieval Persia, players control an unnamed protagonist who must venture through a series of dungeons to defeat the evil Grand Vizier Jaffar and save an imprisoned princess.
Original cover art used for the home computer versions in the West.
Mechner used hand-drawn storyboards such as this to lay out the game's level design and character movements.
Screenshot from the Super NES version developed by Arsys; this version features enhanced graphics and more levels than the original Apple II release.
A platformer is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.
SuperTux is a platformer based on Super Mario Bros.
Trine (2009) mixed traditional platform elements with more modern physics puzzles.