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A more realistic path traced image, using Blender's Cycles renderer with image-based lighting
A more realistic path traced image, using Blender's Cycles renderer with image-based lighting
Rendering of the Extremely Large Telescope
Rendering of the Extremely Large Telescope
Spiral Sphere and Julia, Detail, a computer-generated image created by visual artist Robert W. McGregor using only POV-Ray 3.6 and its built-in scene
Spiral Sphere and Julia, Detail, a computer-generated image created by visual artist Robert W. McGregor using only POV-Ray 3.6 and its built-in scene description language
Rendering of an ESTCube-1 satellite
Rendering of an ESTCube-1 satellite
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Two boxes rendered with OpenGL (Note that the color of the two front faces is the same even though one is farther away.)
Two boxes rendered with OpenGL (Note that the color of the two front faces is the same even though one is farther away.)
The same model rendered using ARRIS CAD, which implements distance falloff to make surfaces that are closer to the eye brighter
The same model rendered using ARRIS CAD, which implements distance falloff to make surfaces that are closer to the eye brighter
Flat shading a textured cuboid
Flat shading a textured cuboid