No abras la puerta

No abras la puerta is a 2014 Chilean telenovela produced, being broadcast, by TVN. Luz Valdivieso and Matías Oviedo were cast as the leading roles, while Gonzalo Valenzuela plays the antagonist; some years before present time, Isabel Tobar suffered and survived violence and mistreatment from her ex-boyfriend, Juan Pablo Olavarria. After getting him out of her life, she was able to put herself back together and became a strong self-confident woman, she now defends women who are going through the same abuse she once went through. She doesn't seem to have time for love in her life, but she does have time for her beloved daughter Jacinta, whom she protects with all her might. Though she isn't looking for Prince Charming, she finds him in Tomás, a handsome Kung Fu instructor who falls for this brave and caring woman, but everything is not perfect: Juan Pablo Olavarría, her ex-boyfriend, is back in Chile determined to get back the woman who escaped from him. Now Isabel will have to choose among these two men, a renovated Juan Pablo or the kind and loving Tomás.

Besides she will get to know deeply the stories of different couples who try to save their relationships and love. Confirmed in June 17, 2014. Luz Valdivieso as Isabel Tobar Vidal Gonzalo Valenzuela as Juan Pablo Olavarria Matías Oviedo as Tomás Campos Elisa Zulueta as Silvana Bunivic Fernando Kliche as Germán Tobar Magdalena Max-Neef as María Teresa Vidal de Tobar Marcial Tagle as Claudio Gormaz María José Illanes as Daniela Sepúlveda Alejandra Fosalba as Carla Marambio Javiera Hernández as Laura Olavarria Claudia Pérez as Rosario Vega de García Víctor Montero as Antonio Garcia - Villain Delfina Guzmán as Victoria Edwards Verónica Soffia as Ignacia Tobar Vidal Diego Ruiz as Martín Vial - Villain Camila Hirane as Dominga Velasco Felipe Orellana as Rodrigo Campos María Luisa Mayol as Soledad Vivanco María de los Ángeles López as Jacinta Olavarria Tobar / Jacinta Spencer Tobar Franco Latorre as Antonio Garcia Vega Jr. Carolina Arregui as Gladys Ortiz Camila Leyva as Mercedes "Meche" Vivanco Max Meriño as Isabel's Chief Matías Stevens as Robert Spencer

Deployment environment

In software deployment an environment or tier is a computer system in which a computer program or software component is deployed and executed. In simple cases, such as developing and executing a program on the same machine, there may be a single environment, but in industrial use the development environment and production environment are separated; this structured release management process allows phased deployment and rollback in case of problems. Environments may vary in size: the development environment is an individual developer's workstation, while the production environment may be a network of many geographically distributed machines in data centers, or virtual machines in cloud computing. Code and configuration may be deployed in parallel, need not connect to the corresponding tier – for example, pre-production code might connect to a production database. Deployment architectures vary but, the tiers are bookended by starting at development and ending at production. A common 4-tier architecture is development, model, with software being deployed to each in order.

Other common environments include Quality Control, for acceptance testing. Another common architecture is development, testing and production; this language is suited for server programs, where servers run in a remote data center. Exact definitions and boundaries between environments vary – test may be considered part of dev, Acceptance may be considered part of test, part of stage, or be separate, etc; the main tiers are progressed through with new releases being deployed to each in turn. Experimental and recovery tiers, if present, are outside this flow – experimental releases are terminal, while recovery is an old or duplicate version of production, deployed after production. In case of problems, one can roll back to the old release, most by pushing the old release as if it were a new release; the last step, deploying to production is the most sensitive, as any problems result in immediate user impact. For this reason this is handled differently, at least being monitored more and in some cases having phased rollout or only requiring flipping a switch, allowing rapid rollback.

It is best to avoid a name like Quality Assurance. Testing is important, but it is different from QA. Sometimes deployment is done outside of this regular process to provide urgent or minor changes, without requiring a full release; this may consist of a large service pack, or a small hotfix. Environments can be of different sizes: development is an individual developer's workstation, while production may be many geographically distributed machines; the table below describes a finely-divided list of tiers. The development environment is the environment in which changes to software are developed, most an individual developer's workstation; this differs from the ultimate target environment in various ways – the target may not be a desktop computer, if otherwise similar, the developer's environment will include development tools like a compiler, integrated development environment, different or additional versions of libraries and support software, etc. which are not present in a user's environment.

In the context of revision control with multiple developers, finer distinctions are drawn: a developer has a working copy of source code on their machine, changes are submitted to the repository, being committed either to the trunk or a branch, depending on development methodology. The environment on an individual workstation, in which changes are worked on and tried out, may be referred to as the local environment or a sandbox. Building the repository's copy of the source code in a clean environment is a separate step, part of integration, this environment may be called the integration environment or the development environment; the source code level concept of "committing a change to the repository", followed by building the trunk or branch, corresponds to pushing to release from local to integration. The purpose of the test environment is to allow human testers to exercise new and changed code via either automated checks or non-automated techniques. After the developer accepts the new code and configurations through unit testing in the development environment, the items are moved to one or more test environments.

Upon test failure, the test environment can remove the faulty code from the test platforms, contact the responsible develop