Nival Interactive developed a proprietary game engine for its turn-based tactics video game Silent Storm. The engine was reused for Silent Storm: Sentinels, Night Watch, Hammer & Sickle and Day Watch.
Silent Storm presents the player with a large array of tactical options, including two sets of equipped weapons, numerous stances, and several different firing modes. Terrain elevation is also completely fluid, with smooth ramps, sloping embankments, flights of stairs and ladders (not pictured).