Sound chip

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A sound chip is an integrated circuit (i.e. "chip") designed to produce sound. It might do this through digital, analog or mixed-mode electronics. Sound chips normally contain things like oscillators, envelope controllers, samplers, filters and amplifiers. During the late 20th century, sound chips were widely used in arcade game system boards, video game consoles, home computers, and PC sound cards.

Programmable sound generators (PSG)[edit]

Atari[edit]

General Instrument[edit]

Konami[edit]

MOS Technology[edit]

Oki[edit]

Philips[edit]

Ricoh[edit]

Sega[edit]

Sunsoft[edit]

Texas Instruments[edit]

Yamaha[edit]

Wavetable synthesis[edit]

Atari[edit]

Ensoniq[edit]

  • Ensoniq 5503, used in the Apple IIgs computer.

Hudson Soft/Epson[edit]

Konami[edit]

  • Konami SCC, used in certain arcade boards and game carts for the MSX.

Namco[edit]

Frequency modulation (FM) synthesis[edit]

Atari[edit]

  • Jerry, used in the Atari Jaguar. Also supports single-cycle wavetable-lookup synthesis and PCM (sample-based synthesis).

ESS Technology[edit]

  • ESFM synthesizer, used in most ESS Tech sound chips, ES1868/69 being most common. Chip includes wavetable interface. Two modes, one "OPL2/3 compatible" and the other the native superset.

Konami[edit]

Yamaha[edit]

Pulse-code modulation (PCM, sample-based)[edit]

Atari[edit]

  • Jerry, used in the Atari Jaguar. Also supports FM and single-cycle wavetable-lookup synthesis.
  • SDMA, used in the Atari Falcon030.

Crystal Semiconductor[edit]

Drucegrove[edit]

Harris[edit]

MOS Technology[edit]

Namco[edit]

National SemiConductor[edit]

  • LMC1992, used in the Atari STE and Atari TT030

Oki[edit]

Ricoh[edit]

Sanyo[edit]

  • VLM5030 Speech Synthesizer, a speech synthesis chip used in the arcade game Punch-Out!!

Sega[edit]

Sony[edit]

See also[edit]

References[edit]

  1. ^ http://www.system16.com/hardware.php?id=913
  2. ^ http://www.system16.com/hardware.php?id=628
  3. ^ "Archived copy". Archived from the original on 2014-09-29. Retrieved 2014-09-27.
  4. ^ http://www.system16.com/hardware.php?id=735
  5. ^ http://www.system16.com/hardware.php?id=556
  6. ^ "Archived copy". Archived from the original on 2014-09-30. Retrieved 2014-09-27.
  7. ^ http://www.arcade-history.com/?n=scramble-model-gx387&page=detail&id=2328
  8. ^ http://www.arcade-history.com/?n=gyruss-model-gx347&page=detail&id=1063
  9. ^ https://github.com/mamedev/mame/blob/master/src/mame/audio/segag80r.c[permanent dead link]
  10. ^ http://system16.com/hardware.php?id=688&gid=3239
  11. ^ https://github.com/mamedev/mame/blob/master/src/emu/sound/sn76496.c[permanent dead link]
  12. ^ http://webcache.googleusercontent.com/search?q=cache:FU_nncKCzgIJ:pacman.shaunew.com/redmine/projects/pacman/repository/revisions/master/raw/doc/pie/wsg3.htm
  13. ^ a b c https://github.com/mamedev/mame/blob/master/src/emu/sound/namco.c[permanent dead link]
  14. ^ http://www.system16.com/hardware.php?id=519
  15. ^ a b http://www.multigame.com/NAMCO.html
  16. ^ https://github.com/mamedev/mame/blob/master/src/mame/audio/redalert.c[permanent dead link]
  17. ^ "Archived copy". Archived from the original on 2009-04-02. Retrieved 2014-09-27.
  18. ^ http://www.system16.com/hardware.php?id=610
  19. ^ http://www.system16.com/hardware.php?id=736
  20. ^ http://www.system16.com/hardware.php?id=931
  21. ^ "Archived copy". Archived from the original on 2008-03-19. Retrieved 2008-05-28.

External links[edit]