Star Trek: Elite Force II
Star Trek: Elite Force II is a first-person shooter video game developed by Ritual Entertainment and published by Activision. It was released on June 20, 2003 for Microsoft Windows and later for Mac OS X. Elite Force II is a sequel to 2000's Star Trek: Voyager – Elite Force. Whereas the original game was powered by the first version of id Software's id Tech 3 engine, Elite Force II is based on a heavily modified version of the Quake III: Team Arena engine with Ritual's ÜberTools GDK, allowing for expansive outdoor environments and higher quality facial animations.
Star Trek: Elite Force II
When switched to secondary mode the tricorder can detect and highlight structural defects.
Power routing minigame
A screenshot from the game depicting a shootout between the player and the Romulans in a simulated scenario.
Star Trek: Voyager – Elite Force
Star Trek: Voyager – Elite Force is a first-person shooter video game developed by Raven Software and published by Activision. The game was originally released on September 15, 2000 for Windows and Mac OS. A port for Mac OS developed by Westlake Interactive and published by Aspyr Media was released on November 20, 2002. Elite Force was ported to the PlayStation 2 by Pipe Dream Interactive and published by Majesco Entertainment on December 11, 2001.
The Elite Force box art, displaying the common delta symbol used by Starfleet in the series
Borg characters will adapt to the player's weapons over time, making them harder to harm.
The main cast of Voyager and several sets from the TV series, such as the bridge and engineering, were recreated in Elite Force.