Star Wars Jedi Knight II: Jedi Outcast
Star Wars Jedi Knight II: Jedi Outcast is a 2002 first- and third-person shooter video game. The Microsoft Windows was developed by Raven Software, the Mac OS X version by Westlake Interactive, and the Xbox and GameCube versions by Vicarious Visions; most versions were published by LucasArts, with only the Mac version published by Aspyr. The game is a sequel to 1997's Star Wars Jedi Knight: Dark Forces II, and the third main installment in the Star Wars: Jedi Knight series. The single-player campaign, set in the fictional Star Wars expanded universe two years after the Mysteries of the Sith expansion for Dark Forces II, follows returning protagonist Kyle Katarn, a mercenary working for the New Republic and former Jedi who cut his connection to the Force. Katarn must return to his Jedi ways to stop a branch of the Imperial Remnant led by the Dark Jedi Desann from empowering their army with the Force.
North American Windows cover art
Kyle Katarn fighting a saber-wielding Reborn
Lucasfilm Games is an American video game licensor and a subsidiary of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for its line of adventure games based on its SCUMM engine in the 1990s, including Maniac Mansion, the Monkey Island series, and several Indiana Jones titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman. Later, as Lucasfilm regained control over its licensing over the Star Wars franchise, LucasArts produced numerous action-based Star Wars titles in the late 1990s and early 2000s, while dropping adventure game development due to waning interest in the genre.
The original "Gold Guy" LucasArts logo (1992–2005)