The Super Nintendo Entertainment System known as the Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo, released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia, 1993 in South America. In Japan, the system is called the Super Famicom. In South Korea, it was distributed by Hyundai Electronics; the system was released in Brazil on August 1993, by Playtronic. Although each version is the same, several forms of regional lockout prevent the different cartridges from being compatible with one another; the SNES is Nintendo's second programmable home console, following the Nintendo Entertainment System. The console introduced advanced graphics and sound capabilities compared with other systems at the time; the system was designed to accommodate the ongoing development of a variety of enhancement chips integrated in game cartridges to be competitive into the next generation. The SNES was a global success, becoming the best-selling console of the 16-bit era after launching late and facing intense competition from Sega's Genesis console in North America and Europe.
Overlapping the NES's 61.9 million unit sales, the SNES remained popular well into the 32-bit era, with 49.1 million units sold worldwide by the time it was discontinued in 2003. It continues to be popular among collectors and retro gamers, with new homebrew games and Nintendo's emulated rereleases, such as on the Virtual Console, the Super NES Classic Edition, Nintendo Switch Online. To compete with the popular Family Computer in Japan, NEC Home Electronics launched the PC Engine in 1987, Sega followed suit with the Mega Drive in 1988; the two platforms were launched in North America in 1989 as the TurboGrafx-16 and the Sega Genesis respectively. Both systems were built on 16-bit architectures and offered improved graphics and sound over the 8-bit NES. However, it took several years for Sega's system to become successful. Nintendo executives were in no rush to design a new system, but they reconsidered when they began to see their dominance in the market slipping. Designed by Masayuki Uemura, the designer of the original Famicom, the Super Famicom was released in Japan on Wednesday, November 21, 1990 for ¥25,000.
It was an instant success. The system's release gained the attention of the Yakuza, leading to a decision to ship the devices at night to avoid robbery. With the Super Famicom outselling its rivals, Nintendo reasserted itself as the leader of the Japanese console market. Nintendo's success was due to the retention of most of its key third-party developers, including Capcom, Tecmo, Square and Enix. Nintendo released the Super Nintendo Entertainment System, a redesigned version of the Super Famicom, in North America for $199, it began shipping in limited quantities on August 23, 1991, with an official nationwide release date of September 9, 1991. The SNES was released in the United Kingdom and Ireland in April 1992 for £150, with a German release following a few weeks later. Most of the PAL region versions of the console use the Japanese Super Famicom design, except for labeling and the length of the joypad leads; the Playtronic Super NES in Brazil, although PAL-M, uses the North American design.
Both the NES and SNES were released in Brazil in 1993 by Playtronic, a joint venture between the toy company Estrela and consumer electronics company Gradiente. The SNES and Super Famicom launched with few games, but these games were well received in the marketplace. In Japan, only two games were available: Super Mario World and F-Zero. In North America, Super Mario World launched as a bundle with the console; the rivalry between Nintendo and Sega resulted in what has been described as one of the most notable console wars in video game history, in which Sega positioned the Genesis as the "cool" console, with games aimed at older audiences, aggressive advertisements that attacked the competition. Nintendo, scored an early public-relations advantage by securing the first console conversion of Capcom's arcade classic Street Fighter II for SNES, which took more than a year to make the transition to the Genesis. Though the Genesis had a two-year lead to launch time, a much larger library of games, a lower price point, it only represented an estimated 60% of the American 16-bit console market in June 1992, neither console could maintain a definitive lead for several years.
Donkey Kong Country is said to have helped establish the SNES's market prominence in the latter years of the 16-bit generation, for a time, maintain against the PlayStation and Saturn. According to Nintendo, the company had sold more than 20 million SNES units in the U. S. According to a 2014 Wedbush Securities report based on NPD sales data, the SNES outsold the Genesis in the U. S. market. During the NES era, Nintendo maintained exclusive control over games released for the system—the company had to approve every game, each third-party developer could only release up to five games per year, those games could not be released on another console within two years, Nintendo was the exc
The Battle of Svitlodarsk was a battle in the War in Donbass near Svitlodarsk, Donetsk Oblast. It was described as the "bloodiest battle in 5 months", it is unclear who initiated the heavy fighting near Svitlodarsk on 18 December 2016, with both sides accusing each other of starting the battle. According to the Ukrainians, the separatists launched three attacks on Ukrainian positions, with all of them being repelled. During the fighting, the separatists conducted three rounds of shelling of Ukrainian positions, with each lasting three to six hours; the shelling was claimed to had originated from residential areas in the village of Kalynivka, the towns of Vuhlehirsk and Debaltseve, which prevented the Ukrainian military from responding due to fear of inflicting potential civilian casualties. Ukrainian forces claimed to had advanced 1.5 kilometers near the village of Luhanske, seizing a strategic height from the separatists, Hill 223. According to the separatists, the fighting started when they themselves came under attack by the Ukrainian military near Debaltseve, but managed to repulse the assault.
According to a separatist LPR official, 40 Ukrainian soldiers conducted the attack, supported by heavy artillery fire, with 150 shells being fired near the village of Kalynivka. In all, 2,900 explosions were recorded in the region during most around Svitlodarsk, it was reported that on 18 December, the Ukrainians seized four or five other points on the left bank of the Hryazevskyi pond after launching their attack. Another separatist attack was repulsed on 20 December, when three groups of 3–5 fighters attempted to assault Ukrainian positions after a mortar attack. On 22 December, separatist shelling left a dozen Ukrainian soldiers wounded, while the LPR militia reported an attempted Ukrainian breakthrough by 50 soldiers and three IFVs near Debaltseve was repelled; the next day, the Ukrainians stated a new separatist ground assault supported by shelling and armored vehicles was driven off. For the first time in six days, no fighting took place in the Svitlodarsk area on 24 December, after a general ceasefire came into effect at midnight.
On 24 December, the Special Monitoring Mission of the OSCE was forced to evacuate their patrol base in Svitlodarsk due to artillery attacks nearby. They returned on 26 December. On 25 December, the Ukrainian military and the separatists exchanged the bodies of two Ukrainian soldiers and two separatist fighters killed during the fighting at Svitlodarsk in Shchastya; the same day, a new round of shelling was reported in the Svitlodarsk area. On 28 December, the separatists deployed Grad MLRSs near the Svitlodarsk area. Vuhlehirska Power Station
This article is a list of the Los Angeles Rams broadcasters. The Los Angeles Rams were the first National Football League team to televise both their home and away games during the 1950 NFL season; the 1951 NFL Championship Game was the first Championship Game televised coast-to-coast. After relocating to St. Louis, from 1995–1999 the Rams games were broadcast on KSD 93.7 FM. Preseason games not shown on a national broadcast network were seen on KTVI, Channel 2, were seen in L. A. on KCOP, "MyNetworkTV channel 13." From 2000–2008, KLOU FM 103.3 was the Rams flagship station with Steve Savard as the play-by-play announcer. Until October 2005, Jack Snow had been the color analyst for nearly 20 years, dating back to the team's first stint in the Los Angeles area. Snow left the booth after suffering an illness and died in January 2006. Former Rams offensive line coach and former St. Louis Cardinals head coach Jim Hanifan joined the KLOU as the color analyst the year after Jack Snow's departure, they were joined by sideline reporter Malcolm Briggs.
From 2009– 2015, the Rams' flagship radio station was 101 ESPN, at the time a new sports station in St. Louis. For these broadcasts, Steve Savard was the play by play announcer, flanked by color commentator D'Marco Farr. Brian Stull served as the sideline reporter, the pregame and postgame coverage was anchored by St. Louis coaching legend Jim Hanifan, along with hosts Randy Karraker for pregame and Cliff Saunders for postgame, among other 101 ESPN personalities; the Los Angeles Rams flagship radio stations are KCBS in the Los Angeles market. Other stations around California, including 50,000 watt AM 1090 XEPRS in Tijuana-San Diego carry the broadcasts; the announcers are Pac-12 network play-by-play announcer J. B. Long and former Pro Bowl running back Maurice Jones-Drew as the color analyst, with D'Marco Farr serving as sideline reporter. In the team's original Los Angeles stint, 710 AM was the team's radio flagship for nearly the team's entire first tenure in the region. CBS affiliate KCBS-TV serves as the team's official preseason television home.
Both stations, in conjunction with the Rams had produce ancillary team programming, with KCBS airing the Rams on 2:The Coaches Show on Saturday evenings during game weeks. Rams preseason games are carried in Spanish, with Univision-owned KMEX and its sister station, KFTR originating the broadcasts. Univision's KABE and KBTF broadcast those games in the neighboring Bakersfield market; the majority of Rams regular season games are aired on Fox affiliate, KTTV, by virtue of being members of Fox having the rights to NFC games, as part of parent network Fox's NFL Sunday afternoon package. When the Rams host an AFC opponent, games air on CBS affiliate KCBS-TV as part of CBS's coverage and Sunday Night Football games that air on KNBC. Monday Night Football games are televised in the Los Angeles area on KABC-TV when the Rams play a Monday night game