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Swamp Thing

The Swamp Thing is a fictional superhero in American comic books published by DC Comics. A humanoid/plant elemental creature, created by writer Len Wein and artist Bernie Wrightson, the Swamp Thing has had several humanoid or monster incarnations in various different storylines; the character first appeared in House of Secrets #92 in a stand-alone horror story set in the early 20th century. The character returned in a solo series, set in the contemporary world and in the general DC continuity; the character is a swamp monster that resembles an anthropomorphic mound of vegetable matter, fights to protect his swamp home, the environment in general, humanity from various supernatural or terrorist threats. The character found its greatest popularity during the 1970s and early 1990s. Outside of an extensive comic book history, the Swamp Thing has inspired two theatrical films, a live-action television series, a five-part animated series, among other media. IGN ranked, he appeared in his first live adaptation in the 1982 film.

Dick Durock portrayed the Swamp Thing. Durock reprised the role in the sequel film The Return of Swamp Thing along with playing Holland. Durock reprised the role again in the 1990 television series; the Swamp Thing was performed by Derek Mears with Andy Bean playing his human form of Alec Holland in the television series for DC Universe. Len Wein came up with the idea for the character, he recalled, "I didn't have a title for it, so I kept referring to it as'that swamp thing I'm working on.' And that's how it got its name!" Bernie Wrightson designed the character's visual image. Len Wein was the writer for the first 13 issues, before David Michelinie and Gerry Conway finished up the series. Burgeoning horror artist Bernie Wrightson drew the first 10 issues of the series, while Nestor Redondo drew a further 13 issues, the last issue being drawn by Fred Carrillo; the original creative team worked together. The Swamp Thing fought against evil as he sought the men who murdered his wife and caused his monstrous transformation, as well as searching for a means to transform back into his human form.

The Swamp Thing has since fought many villains. Though they only met twice during the first series, the mad scientist Anton Arcane became the Swamp Thing's nemesis as the Swamp Thing developed a close bond with Arcane's niece Abigail Arcane. Arcane was aided by his nightmarish army of Un-Men and the Patchwork Man, alias Arcane's brother Gregori Arcane, who after a land mine explosion was rebuilt as a Frankenstein Monster-type creature by his brother. Involved in the conflict was the Swamp Thing's close friend-turned-enemy Lt. Matthew Joseph Cable, a federal agent who mistakenly believed the Swamp Thing to be responsible for the deaths of Alec and Linda Holland; as sales figures plummeted towards the end of the series, the writers attempted to revive interest by introducing fantastical creatures and Alec Holland's brother, Edward into the picture. The last two issues saw the Swamp Thing transformed back into Alec Holland and having to fight one last menace as an ordinary human; the series was cancelled and a blurb for an upcoming encounter with Hawkman led nowhere.

In 1982, DC Comics revived the Swamp Thing series, attempting to capitalize on the summer 1982 release of the Wes Craven film of the same name. A revival had been planned for 1978, but was a victim of the DC Implosion; the new series, called The Saga of the Swamp Thing, featured an adaptation of the Craven movie in its first annual. Now written by Martin Pasko, the book loosely picked up after the Swamp Thing's guest appearances in Challengers of the Unknown #81-87, DC Comics Presents #8, The Brave and the Bold #172, with the character wandering around the swamps of Louisiana seen as an urban legend and feared by locals. Pasko's main arc depicted the Swamp Thing roaming the globe, trying to stop a young girl named Karen Clancy from destroying the world; when Pasko had to give up work on the title due to increasing television commitments, editor Len Wein assigned the title to British writer Alan Moore. When Karen Berger took over as editor, she gave Moore free rein to revamp the title and the character as he saw fit.

Moore reconfigured the Swamp Thing's origin to make him a true monster, as opposed to a human transformed into a monster. In his first issue, he swept aside most of the supporting cast that Pasko had introduced in his year-and-a-half run as writer and brought the Sunderland Corporation to the forefront, as they hunted the Swamp Thing down and "killed" him in a hail of bullets; the subsequent investigation revealed that the Swamp Thing was not Alec Holland transformed into a plant, but a wholly plant-based entity created upon the death of Alec Holland, having somehow absorbed duplicates of Holland's consciousness and memories into himself. He is described as "a plant that thought it was Alec Holland, a plant, trying its level best to be Alec Holland"; this is explained as a result of the plant matter of the swamp absorbing Holland's bio-restorative formula, with the Swamp Thing's appearance being the plants' attempt to duplicate Holland's human form. This revelation resulted in the Swamp Thing suffering a temporary mental breakdown and identity crisis, but he re-asserted himself in time to stop the latest scheme of the Flo

Why We Get Fat

Why We Get Fat: And What To Do About It is a 2010 book by science writer Gary Taubes. Following Taubes’s 2007 book Good Calories, Bad Calories, in which he argues that the modern diet’s inclusion of too many refined carbohydrates is a primary contributor to the obesity epidemic, he elaborates in Why We Get Fat on how people can change their diets. Analyzing anthropological evidence and modern scientific literature, Taubes contends that the common “calories in, calories out” model of why we get fat is overly simplistic and misleading because it ignores the multiple complex physiological responses to different foods, it is a more powerful issue than just the calories which would be released as heat by burning the food in a lab calorimeter. Instead, Taubes notes the advantages of a low carbohydrate diet, he argues that the consumption of carbohydrates drives the body to release insulin, which in turn can lead to insulin resistance over time. Taubes asserts that the consumption of carbohydrates leads the body to store excess energy in fat cells, but that reducing dietary intake of carbohydrates results in the body entering ketosis.

In this state, the body breaks down fat. Taubes states in the book that it's not about fat people eating too much and exercising too little or skinny people eating well and exercising a lot. In hunter-gather time periods, humans' lives were spent finding food so when they found a surplus the human body would go into storage mode. Today we don't have the problem of finding food yet our body is still set up to eat as much as possible and store as much as possible for famine times; this leads to excess weight to be put on. Taubes compares getting fat to smoking cigarettes: "Not every long-term smoker gets lung cancer — in fact, only a minority do — but among people with lung cancer, smoking is by far the most common cause. In a world without cigarettes, lung cancer would be a rare disease, as it once was," he writes. "In a world without carbohydrate-rich diets, obesity would be a rare condition as well." Although Taubes points out his beliefs regarding consumption of carbohydrates, he clarifies by saying, “this is not a diet book, because it’s not a diet we’re discussing, this is a way of life."

Harvard pulmonologist Dennis Rosen reviewed Why We Get Fat in a positive light, calling it a “well-researched and thoughtful book.” In The New York Times, Abigail Zugar characterizes Why We Get Fat as “a sort of CliffsNotes version” of Taubes’s Good Calories, Bad Calories, resulting in a “particularly intriguing and readable synthesis.” Gary Taubes Blog Zuger, Abigail. "A Diet Manifesto: Drop the Apple and Walk Away". New York Times. Retrieved 1 October 2013

HLH Orion

The Orion was a series of 32-bit super-minicomputers designed and produced in the 1980s by High Level Hardware Limited, a company based in Oxford, UK. The company produced four versions of the machine: The original Orion, sometimes referred to as the "Microcodeable Orion"; the Orion 1/05, in which the microcodeable CPU was replaced with the much faster Fairchild Clipper RISC C-100 processor providing 5.5 MIPS of integer performance and 1 Mflop of double precision floating point performance. The Orion 1/07 which offered 33% greater performance over the 1/05; the Orion 1/10 based on a generation C-300 Clipper from the Advanced Processor Division at Intergraph Corporation that required extensive cooling. The Orion 1/10 offered a further 30% improvement for integer and single precision floating point operations and over 150% improvement for double precision floating point. All four machines employed the same I/O sub-system. High Level Hardware was an independent British company formed in early 1982 by David G.

Small and Timothy B. Robinson. David Small was a founder shareholder and director of Oxford-based Research Machines Limited. Both partners were senior members of Research Machine's Special Projects Group. In 1984, as a result of that research, High Level Hardware launched the Orion, a high performance, microcodeable, UNIX superminicomputer targeted at scientific applications such as mathematical modeling, artificial intelligence and symbolic algebra. In April 1987 High Level Hardware introduced a series of Orions based upon the Fairchild Clipper processor but abandoned the hardware market in late 1989 to concentrate on high-end Apple Macintosh sales; the original Orion employed a processor architecture based on Am2900-series devices. This CPU was novel in; this facility was used to customise some Orions with instruction sets optimised to run the Occam and LISP programming languages or to compute fractals. The CPU consisted of an ALU, built around the Am2901 bit-sliced microprocessor. To this a byte manipulation unit was added which could perform the shifting and masking operation required for handling eight and sixteen bit data.

Additional logic was provided to support both signed and unsigned two's complement comparisons in a single operation, multiple precision arithmetic and floating point normalization. Most operations could be performed in 150 ns, however the cycle time was variable from 125 ns to 200 ns under microprogram control so that timing could be optimized. A microsequencer, based around the Am2910, directed the control flow through the microprogram, it could perform branches and subroutine calls most of which could be conditional on any of several CPU status conditions. The CPU instruction decoder, decoded machine level instructions; this was achieved by using map tables held in fast parity checked RAM which mapped one byte opcodes onto micro-instruction addresses. Control was transferred to these addresses using a special sequencer operation, performed in parallel with other CPU functions. Hence instruction decoding overlapped instruction execution. An escape mechanism was provided to allow the instruction set to be expanded beyond the 256 entries selected by any one opcode.

A further mechanism existed to switch between several sets of dispatch tables, allowing the machine to support multiple instruction sets concurrently. Using this mechanism a different instruction set could be selected each time a context switch occurred; this mechanism was used to implement privileged instruction, dynamic profiling and multiple CPU modes. The role of the cache memory, independent of the main memory, was to hold the top of an evaluation stack for a procedure oriented language; the cache had a two cycle latency after which it could deliver one word per cycle and was divided into a number of pages each with 512 32-bit words with parity protection. The pages were grouped in pairs with an architectural maximum of 16 pairs; the original machine implemented two pairs. The second member of each pair was used as additional fast registers and scratch storage without affecting the stack page; the lower nine bits of the CPU register, which addressed the cache, was implemented with counters and allowed increment and decrement operations as wells as random access.

The control store was built using high speed static RAMs. This was loaded at bootstrap time, allowing the machine to be user microprogrammable; the control store cycle time was 125 ns, equal to the fastest CPU cycle. The architecture allowed for up to 32 Kwords of control store however due to the limitation in memory technology the original implementation allowed a maximum of 8 Kwords; the standard configuration had 4 Kwords on a single circuit board. Two such boards could be installed. Parity checking was provided. To achieve the required speed at reasonable cost, a two-level pipeline was employed around the control store. A 16 Kword board was implemented giving a maximum control store size of 32 Kwords. Main memory was organised as 32-bit words with two-way interleaving, allowing 64 bits of data to be fetched or stored in one operation. In normal operation main memory was accessed via a virtual memory management unit. In the original implementation, each main memory module contained 0.5 Mbytes of storage with parity protection constructed using 64K dynamic MOS RAMs.

Random access cycle time was 500 ns per 32-bit word but multi-word transfers, for example to and from the cache, yielded an effective cycle time of 250 ns per 32-bit wor

Sant'Angelo della Polvere

Sant'Angelo della Polvere is an island in the Venetian Lagoon, in the Contorta channel, not far from the Giudecca and the island of San Giorgio in Alga. An Italian state property, it is home to four buildings. From 1060 it housed a church and monastery under the Benedictines, first male and female. In 1474 the nuns were forced to move to the monastery of the Cross in the Giudecca, due to their unruly behaviour, from 1518 the complex was held by the Carmelites of Mantua and Brescia. In 1555 the island took its present name, when the Senate of the Republic of Venice decided to depopulate it due to its unhealthy air and to install in it a gunpowder depot. On 29 August 1689 lightning struck the island; the island remained abandoned for several years. 18th century maps indicate the presence of some military installations, it remained a military site until World War II. Crovato, Giorgio. Isole abbandonate della Laguna - Com'erano e come sono. Padua: Liviana

Joël Abati

Joël Marc Abati is a French handball player who has played ten years for SC Magdeburg in Germany until 2007. After returning to France and playing two years for Montpellier HB he ended his professional career in 2009, having won numerous prizes for his clubs and his country. In November 2019 he signed as trainer for the Belgian club Sporting Pelt. Espoir de Floreal 1990-91: Saint Michel sur Orges 1991-92: Levallois 1992-95: USM Gagny 1995-97: US Créteil 1997-2007: SC Magdeburg since 2007: Montpellier HB Olympic champion with France: 2008 European Men's Handball Championship: 2006 World Cup: 2001, 2009 Champions League: 2002 EHF Cup: 1999, 2001, 2007 German Championship: 2001 French Cup: 1997

The Expert (1995 film)

The Expert is a 1994 action thriller film about an ex-special forces trainer who decides to exact revenge on the murderer of his sister Jenny Lomax after his death sentence is commuted. The film was directed by Rick Avery and William Lustig and stars Jeff Speakman, Jim Varney and James Brolin. John Lomax is an ex-Special Forces trainer whose sister is attacked and murdered by serial killer Martin Kagan. Kagan represents himself at trial, calling in testimony from Dr. Alice Barnes that the murders were committed by Martin Mirman, one of Martin Kagan's other personalities, he is sentenced to electrocution. John Lomax breaks into the prison where Kagan is being held to seek his own justice at the same time that Kagan is conducting a prison break of his own. Larry Cohen did some uncredited work on the script, he recalled: I only did a little work on The Expert. My daughter, Jill Gatsby, wrote that movie. I just got the job for her. I had nothing to do with the film, so I couldn’t comment on it. I saw The Expert.

I thought. The movie was supposed to be a remake of Brute Force but it wasn’t good. Once again, somebody fucked around with the script; the Expert on IMDb The Expert at Rotten Tomatoes