The Secret of Monkey Island is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games. It takes place in a fictional version of the Caribbean during the age of piracy
Steve Purcell's cover art with Guybrush Threepwood, Elaine Marley, and several auxiliary characters
Ron Gilbert led the game's development and conceived its plot (2011 photo).
A scene in The Secret of Monkey Island shows the protagonist Guybrush Threepwood standing on the docks of Mêlée Island. Below the scene, the game displays the list of the verb commands and items in the player's inventory in a point-and-click menu.
The same scene in the special edition. The verb portion of the screen has been removed as part of a control overhaul, while the background artwork has been made more elaborate to build a much more vibrant environment.
Timothy John Schafer is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critic
The Secret of Monkey Island
…a pirate, and explores fictional islands while solving puzzles. The game was conceived in 1988 by Lucasfilm employee Ron Gilbert, who designed it with Tim Schafer and Dave Grossman. Gilbert's frustrations with contemporary adventure titles led him to make the player character's death almost impossible, which meant…
Schafer and other game developers at a BAFTA event in Los Angeles in July 2011. From left: Rod Humble, Louis Castle, David Perry, Brenda Brathwaite, John Romero, Will Wright, Tim Schafer, Chris Hecker.
Schafer and 2 Player Productions at PAX Prime 2012
Schafer has frequently served as host of the Game Developers Choice Awards, including in 2019.