A novelization is a derivative novel that adapts the story of a work created for another medium, such as a film, TV series, comic book or video game. Film novelizations were popular before the advent of home video, but continue to find commercial success as part of marketing campaigns for major films, they are written by accomplished writers based on an early draft of the film's script and on a tight deadline. Novelizations of films began to be produced in the 1910s and 1920s for silent films such as Les Vampires and London After Midnight. One of the first talking movies to be novelized was King Kong. Film novelizations were profitable during the 1970s before home video became available, as they were the only way to re-experience popular movies other than television airing or a rerelease in theaters; the novelizations of Star Wars and Star Trek:The Motion Picture sold millions of copies. After the advent of home video, film novelizations remain popular, with the adaptation of Godzilla being included on The New York Times Best Seller list for mass-market paperbacks.
This has been attributed to these novels' appeal to fans: About 50% of novelizations are sold to people who have watched the film and want to explore its characters further, or to reconnect to the enthusiasm they experienced when watching the film. A film is therefore a sort of commercial for its novelization. Conversely, film novelizations help generate publicity for upcoming films, serving as a link in the film's marketing chain. According to publishing industry estimates, about one or two percent of the audience of a film will buy its novelization; this makes these inexpensively produced works a commercially attractive proposition in the case of blockbuster film franchises. The increasing number of established novelists taking on tie-in works has been credited with these works gaining a "patina of respectability" after they had been disregarded in literary circles as derivative and mere merchandise; the writer of a novelization is supposed to multiply the 20,000–25,000 words of a screenplay into at least 60,000 words.
Writers achieve that by adding description or introspection. Ambitious writers are moreover driven to work on transitions and characters just to accomplish "a more prose-worthy format". Sometimes the "novelizer" moreover invents new scenes in order to give the plot "added dimension", provided they are allowed to do that, it might take an insider to tell whether a novelization diverges instead unintentionally from the released film because it is based on an earlier version which included meanwhile deleted scenes. Thus the novelization already presents material which will on appear in a director's cut. Writers select different approaches to enrich a screenplay. Dewey Gram's Gladiator, for example, included historical background information. Shaun Hutson refused to write a novelization of Snakes on a Plane because he found the source material too "poor". Still Christa Faust accepted and filled the pages by inventing detailed biographies for some of the early killed passengers, she was praised for having presented "full three-dimensional characters".
If a film is based on a novel, the original novel is reissued with a cover based on the film's poster. If a film company which holds the rights for a film wishes to have a novelization published, the company is supposed to approach in the first place an author, in possession of "Separated Rights". A writer has these rights if he contributed the source material and if he was moreover properly credited. Novelizations exist where the film itself is based on an original novel: novelist and screenwriter Christopher Wood wrote a novelization of the James Bond film The Spy Who Loved Me. Although the 1962 Ian Fleming novel was still available in bookstores, its story had nothing to do with the 1977 film. To avoid confusion, Wood's novelization was titled The Spy Who Loved Me; this novel is an example of a screenwriter novelizing his own screenplay. Star Wars: From the Adventures of Luke Skywalker was published under the name of George Lucas but his script had been novelized by the prolific tie-in writer Alan Dean Foster.
Acquiring editors looking for a novelizer have different issues. For starters rewrites of scripts are not uncommon; the script for the 1966 film Modesty Blaise for example was rewritten by five different authors. The writer or script doctor responsible for the so-called "final" version is not the artist who has contributed the original idea or most of the scenes; the patchwork character of a film script might exacerbate because the film director, a principal actor or a consulting script doctor does rewrites during the shooting. An acquiring editor who intends to hire one of the credited screenwriters has to reckon that the early writers are no longer familiar with the current draft or work on another film script. Not every screenwriter is available, willing to work for less money than what can be earned with film scripts and able to deliver the required amount of prose on time. If so, there is still the matter of novelizations having a questionable reputation; the International Association of Media Tie-In Writers concedes that by saying their craft went "largely unrecognized".
Some novels blur the line between a novelization and an original novel, the basis of a film adaptation. Arthur C. Clarke provided the ideas for Stanley Kubrick's 2001: A Space Odyssey. Based on his own short stories and his cooperation with Kubrick during the preparation and making of this film adaptation he wrote the film novelization of the same name, appreciat
The Walt Disney Company
The Walt Disney Company known as Walt Disney or Disney, is an American diversified multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios in Burbank, California. It is the world's largest media conglomerate in terms of revenue, ahead of NBCUniversal and WarnerMedia. Disney was founded on October 16, 1923 by brothers Walt and Roy O. Disney as the Disney Brothers Cartoon Studio; the company established itself as a leader in the American animation industry before diversifying into live-action film production and theme parks. Since the 1980s, Disney has created and acquired corporate divisions in order to market more mature content than is associated with its flagship family-oriented brands; the company is known for its film studio division, Walt Disney Studios, which includes Walt Disney Pictures, Walt Disney Animation Studios, Marvel Studios, Lucasfilm, 20th Century Fox, Fox Searchlight Pictures, Blue Sky Studios. Disney's other main divisions are Disney Parks and Products, Disney Media Networks, Walt Disney Direct-to-Consumer and International.
Disney owns and operates the ABC broadcast network. The company has been a component of the Dow Jones Industrial Average since 1991. Cartoon character Mickey Mouse, created in 1928 by Walt Disney and Ub Iwerks, is one of the world's most recognizable characters, serves as the company's official mascot. In early 1923, Kansas City, animator Walt Disney created a short film entitled Alice's Wonderland, which featured child actress Virginia Davis interacting with animated characters. After the bankruptcy in 1923 of his previous firm, Laugh-O-Gram Studio, Disney moved to Hollywood to join his brother, Roy O. Disney. Film distributor Margaret J. Winkler of M. J. Winkler Productions contacted Disney with plans to distribute a whole series of Alice Comedies purchased for $1,500 per reel with Disney as a production partner. Walt and Roy Disney formed Disney Brothers Cartoon Studio that same year. More animated films followed after Alice. In January 1926, with the completion of the Disney studio on Hyperion Street, the Disney Brothers Studio's name was changed to the Walt Disney Studio.
After the demise of the Alice comedies, Disney developed an all-cartoon series starring his first original character, Oswald the Lucky Rabbit, distributed by Winkler Pictures through Universal Pictures. The distributor owned Oswald, so Disney only made a few hundred dollars. Disney completed 26 Oswald shorts before losing the contract in February 1928, due to a legal loophole, when Winkler's husband Charles Mintz took over their distribution company. After failing to take over the Disney Studio, Mintz hired away four of Disney's primary animators to start his own animation studio, Snappy Comedies. In 1928, to recover from the loss of Oswald the Lucky Rabbit, Disney came up with the idea of a mouse character named Mortimer while on a train headed to California, drawing up a few simple drawings; the mouse was renamed Mickey Mouse and starred in several Disney produced films. Ub Iwerks refined Disney's initial design of Mickey Mouse. Disney's first sound film Steamboat Willie, a cartoon starring Mickey, was released on November 18, 1928 through Pat Powers' distribution company.
It was the first Mickey Mouse sound cartoon released, but the third to be created, behind Plane Crazy and The Gallopin' Gaucho. Steamboat Willie was an immediate smash hit, its initial success was attributed not just to Mickey's appeal as a character, but to the fact that it was the first cartoon to feature synchronized sound. Disney used Pat Powers' Cinephone system, created by Powers using Lee de Forest's Phonofilm system. Steamboat Willie premiered at B. S. Moss's Colony Theater in New York City, now The Broadway Theatre. Disney's Plane Crazy and The Gallopin' Gaucho were retrofitted with synchronized sound tracks and re-released in 1929. Disney continued to produce cartoons with Mickey Mouse and other characters, began the Silly Symphony series with Columbia Pictures signing on as Symphonies distributor in August 1929. In September 1929, theater manager Harry Woodin requested permission to start a Mickey Mouse Club which Walt approved. In November, test comics strips were sent to King Features, who requested additional samples to show to the publisher, William Randolph Hearst.
On December 16, the Walt Disney Studios partnership was reorganized as a corporation with the name of Walt Disney Productions, Limited with a merchandising division, Walt Disney Enterprises, two subsidiaries, Disney Film Recording Company and Liled Realty and Investment Company for real estate holdings. Walt and his wife held Roy owned 40 % of WD Productions. On December 30, King Features signed its first newspaper, New York Mirror, to publish the Mickey Mouse comic strip with Walt's permission. In 1932, Disney signed an exclusive contract with Technicolor to produce cartoons in color, beginning with Flowers and Trees. Disney released cartoons through Powers' Celebrity Pictures, Columbia Pictures, United Artists; the popularity of the Mickey Mouse series allowed Disney to plan for his first feature-length animation. The feature film Walt
Disney Fairies is a Disney franchise created in 2005. The franchise is built around the character of Tinker Bell from Walt Disney's 1953 animated film Peter Pan, subsequently adopted as a mascot for the company. In addition to the fictional fairy character created by J. M. Barrie, the franchise introduces many new characters, expands upon the limited information the author gave about the fairies and their home of Never Land; the characters are referred to within stories as "Never Land fairies." The franchise includes children's books and other merchandise, a web site, the computer-animated Tinker Bell film series, featuring the character and several of the Disney fairies as supporting and recurring characters. In Barrie's 1902 novel The Little White Bird, in which he introduced the mythos of Peter Pan and the fairies, he wrote, "When the first baby laughed for the first time, his laugh broke into a million pieces, they all went skipping about; that was the beginning of fairies." The Disney Fairies are based on a similar idea: every time a newborn baby laughs for the first time, that laugh travels out into the world, those that make their way to Neverland turn into a Never fairy.
The fairies reside in the Home Tree, a towering, massive tree located in the heart of Pixie Hollow in Neverland. Various groups of fairies live nearby as well. Most of the fairy characters are young and female, but older and male fairy characters are included; the males are sometimes referred to as "sparrow men," though the term "fairies" is used to refer to both female and male fairy characters. Blaze is a baby firefly that joins Tinker Bell on her quest to find the mystical Mirror of Incanta that grants one wish. Bobble is Clank's best friend, he is small slender, hand-sized with red hair, bright blue eyes, pointy ears, fair skin and wears water drop goggles, a leafy sleeveless top, knee-length pants. His real name is Phineas T. Kettletree, Esquire and he has a Scottish accent. Bolt is one of the dust-talent sparrow men. Buck is a new animal sparrow man of Welsh descent, he is Fawn's partner. He is small and hand-sized with brown hair, green eyes, fair skin, pointy ears and wears an orange sports shirt.
Cheese is a cart-pulling mouse. Chloe is a new garden fairy of Thai descent, she is Rosetta's partner. She is small and hand-sized with short brown hair, brown eyes, fair skin, pointy ears, she leggings. Clank is a tinker-talent sparrow man, he has black hair and dark brown eyes, fair skin, pointy ears and wears a leafy sleeveless top and shorts. He speaks with a Cockney accent. Dewey is the Keeper of all fairy knowledge, he is small and hand-sized with white hair and mustache, aqua eyes, fair skin, pointy ears and wears a green coat and carries a staff and speaks with a Western accent. Dr. Martin Griffiths is a British insect scientist with a daughter named Lizzy, he is slender with brown hair and eyes. He wears a green vest, a white shirt, a black bowtie, he is the main antagonist of Great Fairy Rescue. Elizabeth “Lizzy” Griffiths is a pretty 9-year-old British girl and the daughter of Dr. Martin Griffiths, she is slender with green eyes, fair skin, brown hair with braided pigtails and wears a pink long-sleeved dress and a white smock with small tulips all over.
Fairy Gary is a Scottish-accented overseer of the pixie dust fairies. He is small and hand-sized with a big brown mustache and eyebrows, a large nose and wears a kilt. Fairy Mary is an overseer of the tinker fairies of English descent, she is small and hand-sized with brown hair and eyes, fair skin and wears a green sleeveless shirt. Fawn an animal fairy, she is the protagonist of Legend of the NeverBeast. Fawn is small and hand-sized with an orange-and-amber dress, orange-yellow curl shoes, fair skin, light freckles, braided light brown hair, amber eyes, pointy ears, clear fairy wings on her back. Fern is a garden fairy of German descent, she is small and hand-sized with fair skin, green eyes, brown hair, pointy ears and wears a pink dress and shoes. Fiona is Dewey's pet snowy lynx. Flint is one of the dust-talent sparrow men. Glimmer is a storm fairy of German descent, she is Rumble's partner. She is small and hand-sized with blonde hair, green eyes, fair skin, pointy ears, pink blushing cheeks and wears a black/gray sports shirt.
Gliss is Periwinkle's best friend of Icelandic descent. She is small and hand-sized with white hair, blue eyes, fair skin, pointy ears and wears a blue shirt and shoes. Grimsley is a troll. Iridessa is a light-talent fairy, she is small and hand-sized with a sunflower petal dress, sunflower seed on her chest, yellow shoes, light brown skin, black pixie dust hair in a round up-do, brown eyes, pointy ears, clear fairy wings on her back. Ivy is one of Rosetta's garden fairy friends of Dutch descent, she is small and hand-sized with blonde hair, blue eyes, pointy ears, fair skin and wears a red dress and shoes. Leech is a troll. Lilac is one of Rosetta's garden fairy friends with Celtic descent, she is small and hand-sized with blonde hair, blue eyes, pointy ears, fair skin and wears a red strapless dr
A tinsmith, sometimes known as a whitesmith, tinker, tinman, or tinplate worker is a person who makes and repairs things made of tin or other light metals. By extension it can refer to the person who deals in tinware, or tin plate. Tinsmith was a common occupation in pre-industrial times. Unlike blacksmiths, tinsmiths do the majority of their work on cold metal. Tinsmiths fabricate items such as water pitchers, forks and candle holders; the tinsmith learned his trade, like many other artisans, by serving an apprenticeship of 4 to 6 years with a master tinsmith. Apprenticeships were considered "indentures" and an apprentice would start out first with cleaning the shop, polishing tools, keeping the fires lit, filing sharp edges and polishing finished pieces, he would trace patterns on sheets and cut them out soldering joints, inserting rivets. He was allowed to cut out and complete objects, he learned first to make pill boxes and other simple items. Next, he formed objects such as milk pails, basins and pie pans.
He tackled more complicated pieces such as chandeliers and crooked-spout coffee pots. After his apprenticeship was completed, he became a journeyman, not yet being a master smith employing others. Many young tinsmiths took to the road as peddlers or tinkers in an effort to save enough money to open a shop in town. Tinplate consists of sheet iron coated with tin and run through rollers; this process was first discovered in the 16th century, with the development of British tinplate address in 1661 with a patent to Dud Dudley and William Chamberlayne. Great Britain had imported most tinplate from Hamburg; the British Iron Act of 1750 prohibited the erection of new rolling mills, which prevented the erection of new tinplate works in America until after the American Revolution. Certificates submitted by colonial governors to the British Board of Trade following the Act indicate that no tinplate works existed though there were several slitting mills, some described as slitting and rolling mills. Pure tin is an expensive and soft metal and it is not practical to use it alone.
However, it could be alloyed with lead and copper to make pewter or alloyed with copper alone to produce bronze. Today's tinplate is mild steel electroplated with tin, its non-rusting qualities make it an invaluable coating. However, its quality depends on the iron or steel being free from rust and the surface tin an unbroken coating. A piece of tinware may develop rust if the tin coating has been cut in the metal; the respective properties of the metals mean that corrosion once started is to be rapid. The simple shapes made by the tinsmith require tools similar to a coppersmith. In addition to the big shears anchored in a hole in his bench he used hand snips and nippers for cutting; the tin was flattened on an anvil made of a block of steel. Straight and curved anvils were used to roll the edges of the tin. Solder was used to join the pieces together. Hammers are essential. Planishing hammers, chasing hammers, creasing hammers and setting down hammers are among the most common, as well as ball peen hammers.
Horn or wooden mallets are used. Before electric soldering irons became available, tinsmiths would use heated "copper" irons made of a wooden handle, iron shank and copper tips formed into different shapes; these items were heated in small furnaces, covered in sal ammoniac, used for soldering seams. Tinwares were being produced in London by the 1630s; the Worshipful Company of Tin Plate Workers were incorporated as a separate London Livery Company in 1670. However, tinplate workers were widespread; the tinsmith has been plying his trade in America since 1720. Colonial tinsmiths used tinplate, solder, a few simple tools to produce their wares; when tinplate was produced in America in the early 19th century the products of the tinsmith became more available. They in turn saw an increase in a need to speed up production; this brought about the development of many ingenious hand powered machines which sped up production and helped the tinsmith meet the demands for his products. The goods were "brought to market" by peddlers.
Tinware was a popular folk art in colonial Mexico and New Mexico, continues to be made there by local artisans today. An annual tinsmith convergence is held every year in June
Pixie is a fictional character, a superheroine appearing in American comic books published by Marvel Comics. Pixie belongs to the subspecies of humans called mutants, her mutation grants her pixie-like eyes, colorful wings that allow her to fly, "pixie dust" which causes hallucinations. After a confrontation with the revived former member of the New Mutants, she gains the ability to use magic and a magical weapon called the "Souldagger." Her main use of magic is a massive teleportation spell, which makes her a key asset to various X-Men missions and teams and places her as one of the titles' primary magic users. She was first introduced as a student on the Paragons training squad at the Xavier Institute in New X-Men: Academy X #5 joining the New X-Men team, graduating to the Uncanny X-Men team. Though only a side character in her initial appearances, she has since become a prominent character in various X-Men titles. Pixie first appeared in New X-Men: Academy X #5 and was created by Nunzio DeFilippis, Christina Weir and Michael Ryan.
Megan Gwynn is a Welsh teenager from a fictional mining town called Abergylid. Her father died in the mine and because of that she leaves, she would discover he wasn't her father, but the villainous Mastermind. Lady Mastermind and Mastermind II are her half-sisters. In her original inception, she had short pink hair, pure black eyes and butterfly-like rainbow wings. After enrolling at Xavier Institute, Pixie is assigned to be part of the Paragons training squad under the tutelage of former New Mutant member Rahne Sinclair, she wears a bicycle helmet during training sessions, due to her uncertainty with flying. During this time, she develops a crush on the X-Man Cyclops and is considered a cheerful girl who fits in well with other students. Following the events of House of M all of the Institute's students are depowered, which leads to the dissolution of the school's training squad system. Pixie is one of only twenty-seven students, including her fellow Paragons Trance, Wolf Cub, Match, not to have lost her mutant abilities.
She participates in Emma Frost's battle royal which determines who will train to be an X-Man, but does not make the team. She remains at the school, appearing as a side character. Forty-two of Pixie's former classmates are killed when their bus is blown up by a missile sent by William Stryker, an anti-mutant crusader. Among the confirmed deaths are Gwynn's fellow Paragon, DJ. Pixie, along with Anole, Wolf Cub and Match, are told a frightening ghost story by fellow student Blindfold one night at the school. However, they discover. Pixie stays by Blindfold's side during the fight, Blindfold cautions Pixie and the others that Pixie must not "fall to darkness." Pixie uses her powers on-panel for the first time during the fight, incapacitating several demons with her "pixie dust." After Darkchilde saves the small group, she asks N'astirh to bring Pixie to her, recognizing that Pixie's soul is the most innocent and therefore the most powerful in Limbo. Despite her friends' pleas, Megan submits to Magik's request to use her soul to create a Soulsword and Bloodstones, magical stones forged from an innocent soul that grant great power to their owners, but is freed from the process by Anole.
His intervention saves her, but leaves the spell unfinished, resulting in the creation of only one Bloodstone and a "Souldagger" instead. Magik explains that the Souldagger is a portion of Pixie's own soul and that black magic has now filled the hole left behind in the knife's creation, leaving Pixie no longer an innocent, represented by a great portion of her pink hair changing to black. Magik teaches Pixie a teleportation spell and she uses it to teleport herself and her friends to Belasco to prevent him from torturing the rest of the students. Pixie saves the students and kills Belasco by stabbing him with the Souldagger. After defeating Belasco, Magik wants to use more of Pixie's soul to create more Bloodstones to gain more power, but becomes disgusted with herself when her brother calls out to her, sending Pixie and the others back to the Xavier Institute and sealing all entrances to Limbo. Pixie and Anole are made official members of the New X-Men for their bravery in Limbo at the insistence of Rockslide.
Pixie reveals that Doctor Strange will tutor her in magic when she comes of age and begins receiving additional training. When the first new mutant since M-Day appears, Pixie joins X-23, Anole, Surge and Rockslide in attacking the Washington, D. C. base of the anti-mutant Purifiers by teleporting them there. They are confronted by the Reavers with Hellion receiving a near mortal injury. Outnumbered, Pixie panics and cannot teleport the team out until Rictor, who infiltrated the Purifiers as a spy, helps her concentrate. Pixie manages to cast a hazardous "blind teleport," which scatters the New X-Men between Washington, D. C. and the Xavier Institute The students are recovered and taken back to the Institute by Iceman, the wounded sent to the infirmary. However, Predator X attacks the Institute, going after the weaker, wounded students in the infirmary. Pixie, realizing that X-23 had killed this type of creature before, attempts to teleport Predator X to X-23's location, but mistakenly takes the majority of the students and Beast along with her and the creature, dropping them in the middle of the
Peter Pan (1953 film)
Peter Pan is a 1953 American animated fantasy adventure film produced by Walt Disney and based on the play Peter Pan, or The Boy Who Wouldn't Grow Up by J. M. Barrie, it is the 14th Disney animated feature film and was released on February 5, 1953, by RKO Radio Pictures. Peter Pan is the final Disney animated feature released through RKO before Walt Disney's founding of his own distribution company, Buena Vista Distribution in 1953 after the film was released. Peter Pan is the final Disney film in which all nine members of Disney's Nine Old Men worked together as directing animators, it is the second Disney animated film starring Kathryn Beaumont, Heather Angel, Bill Thompson after their roles in the animated feature Alice in Wonderland. The film was entered into the 1953 Cannes Film Festival. A sequel titled Return to Never Land was released in 2002, a series of direct-to-DVD prequels produced by DisneyToon Studios focusing on Tinker Bell began in 2008. In London, circa 1900, George and Mary Darling's preparations to attend a party are disrupted by the antics of their boys and Michael, acting out a story about Peter Pan and the pirates, told to them by their older sister, Wendy.
George, fed up with the stories that have made his children less practical, angrily declares that Wendy has gotten too old to continue staying in the nursery with them. That night, they are visited in the nursery by Peter Pan himself, who teaches them to fly with the help of his pixie friend, Tinker Bell, takes them with him to the island of Never Land. A ship of pirates is anchored off Never Land, commanded by Captain Hook with Mr. Smee. Hook boldly plots to take revenge upon Peter Pan for cutting off his hand, but trembles at the presence of a crocodile, which consumed Hook's hand and is eager to taste the rest of him; the crew's restlessness is interrupted by the arrival of Peter and the Darlings. Tinker Bell, jealous of Pan's attention to Wendy, persuades the Lost Boys that Pan has ordered them to shoot down Wendy, which Tink refers to as a "Wendy bird". Tinker Bell's treachery is soon found out, Peter banishes her. John and Michael set off with the Lost Boys to find the island's Indians, who instead capture them, believing them to be the ones responsible for taking the chief's daughter, Tiger Lily.
Meanwhile, Peter takes Wendy to see the mermaids. The mischievous flee in terror at the sight of Hook. Peter and Wendy see that Hook and Smee have captured Tiger Lily so that they might persuade her to disclose Peter's hideout. Peter and Wendy free her, Peter is honored by the tribe. Hook plots to take advantage of Tinker Bell's jealousy of Wendy, tricking her into revealing the location of Peter's lair. Wendy and her brothers grow homesick and plan to return home, they invite the Lost Boys to return to London and be adopted by the Darling parents. The Lost Boys agree, but Peter is so set against growing up that he refuses, presumptuously thinking that they will all return shortly; the pirates lie in wait and capture the Lost Boys and the Darlings as they exit, leaving behind a time bomb to kill Peter. Tinker Bell learns of the plot just in time to snatch the bomb from Peter. Peter rescues Tinker Bell from the rubble and together they confront the pirates, releasing the children before they can walk the plank.
Peter engages Hook in single combat as the children fight off the crew, succeeds in humiliating the captain. Hook and his crew flee, with the crocodile in hot pursuit. Peter gallantly commandeers the deserted ship, assisted by Tinker Bell's pixie dust, flies it to London with the children aboard. However, the Lost Boys decide to return to Never Land rather than be adopted in London. George and Mary Darling return home from the party to find Wendy not in her bed, but sleeping at the open window. Wendy excitedly tells about their adventures; the parents see what appears to be a pirate ship in the clouds. George, who has softened his position about Wendy staying in the nursery, recognizes the ship from his own childhood. Bobby Driscoll as Peter Pan: The boy who never grows up. Like Tinker Bell, Peter can be hot-headed, he is commanding, but brave. Peter can be quite mean at times. Despite this, he is caring when it comes to Tinker Bell's safety, he finds enjoyment in fighting Captain Hook, was responsible for the loss of his left hand.
He was modeled by Roland Dupree. Margaret Kerry as the live-action model for silent character Tinker Bell: A hot-headed pixie and Peter Pan's closest friend, she is envious of the relationship formed between Wendy and Peter. Her jealousy causes her to have Wendy nearly stoned to death, even tell Captain Hook Pan's hideout, tricked into thinking his intention is to capture Wendy, not Peter; when she realizes what she has done, she tries her best to warn Peter of a bomb Hook has left for him addressed as if from Wendy in the form of a present. Peter will not hear of it, she manages to push the bomb away from him the moment it explodes, thus saving Peter's life at the cost of her own life; when Peter searches for her in the ashes, she reflects a change of attitude towards Wendy and the boys, telling him he must rescue them first from Captain Hook's ship. Peter, says that he cannot leave her and tells her how much he loves her. Towards the end, Tink helps the Darling children return home by sprinkling pixie dust all across the pirate ship Peter Pan has just inherited, renamed Captain Pan.
Although she never speaks, the animators used Kerry as a model to help them draw her movements. Kathryn Be
Diarmuid Byron O'Connor
Diarmuid Byron O'Connor is a British artist, best known for his sculpture. He attended the John Fisher School in Purley, with presenter Matthew Wright. In 1984, he started at art college in Bristol. In 1986 he joined "Changing Places", a community and environmental arts project, as a stone carver – leaving in 1988. In 1991 he studied conceptual fine art at Chelsea School of London. Starting a decorating firm, Byron-O'Connor worked evenings sculpting with wax at home, he was commissioned to create a statue of Peter Pan to stand outside Great Ormond Street Hospital, given the rights to the character by creator J. M. Barrie. Following the unveiling of this work and an exhibition of small bronzes in 2000, he built a studio for private commissions. In 2005 he added a scale statue of Tinker Bell to the one of Peter Pan, unveiled by The Countess of Wessex. Byron-O'Connor's research into World War I led to him designing sets for BBC2's The Trench. Whilst working on the set for BBC1's The Crafty Tricks of War he was asked to co present the series with Dick Strawbridge.
He subsequently made Geronimo with Fearne Cotton for BBC1