Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation. Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game consoles, and digitization of print video game magazines and books prior to the Digital Revolution.
Video game preservation seeks to collect games from a wide variety of game systems no longer in production.
The only known existing hardware unit of the Super NES CD-ROM, a Sony-produced Super Nintendo Entertainment System with a CD-ROM system and the predecessor of the PlayStation
A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles.
A collection of various classic video game consoles at a game show in 2010
The Nintendo Switch hybrid console in its dock (right)
The Sega Genesis (Mega Drive) Mini dedicated console
The Atari 2600 motherboard, with basic IC chips identified