Chris Crawford (game designer)
Christopher Crawford is an American video game designer and writer. Hired by Alan Kay to work at Atari, Inc., he wrote the computer wargame Eastern Front (1941) for Atari 8-bit computers which was sold through the Atari Program Exchange and later Atari's official product line. After leaving Atari, he wrote a string of games beginning with Balance of Power for Macintosh. Writing about the process of developing games, he became known among other creators in the nascent home computer game industry for his passionate advocacy of game design as an art form. He self-published The Journal of Computer Game Design and founded the Computer Game Developers Conference.
Crawford at Cologne Game Lab (2011)
Chris Crawford in 1982
Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following:Gameplay, which is the interaction between the player and the mechanics and systems
Mechanics and systems, which are the rules and objects in the game
Player experience, which is how users feel when they are playing the game
A paper prototype made as part of the design process of the video game Diamond Trust of London
A set of poker dice and a dice cup
All casino games are designed to mathematically favor the house. The house edge for a slot machine can range widely between 2 and 15 percent.
H. G. Wells playing Little Wars