Cranium is a party game created by Whit Alexander and Richard Tait in 1998. Initially, Cranium was sold through Amazon.com and the Starbucks coffee chain, then-novel methods of distribution. After selling 44 million copies of Cranium and its sister titles, the game's manufacturer Cranium, Inc. was bought by Hasbro, Inc. for $77.5 million in 2008. Billed as "The Game for Your Whole Brain", Cranium includes a wide variety of activities, unlike many other party games. Giorgio Davanzo handles packaging and branding for the game, and the artwork is by cartoonist Gary Baseman.
Cranium (board game)
Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games. Other types include pairing off (partnered) games, and parlour races. Different games will generate different atmospheres so the party game may merely be intended as an icebreakers, or the sole purpose for or structure of the party. As such, party games aim to include players of various skill levels and player-elimination is rare. Party games are intended to be played socially, and are designed to be easy for new players to learn.
Party guests playing a game of Mafia
Musical chairs
A nine-pointed star piñata