Donkey Kong 64 is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64. It is the first Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player
North American box art
Donkey Kong, the player-controlled character, runs toward a Gnawty in Jungle Japes, a jungle-themed world.
Expansion Pak, a RAM upgrade first required by Donkey Kong 64
Donkey Kong 64 composer Grant Kirkhope
Donkey Kong Bananza is a 2025 platform game developed by Nintendo EPD for the Nintendo Switch 2. The player controls the gorilla Donkey Kong, who ventures to the planetary core with the teenage Paulin
Donkey Kong 64
…acquisition by Microsoft in 2002, the last major Donkey Kong game until Donkey Kong Jungle Beat (2004), and the franchise's only 3D platformer until Donkey Kong Bananza (2025). Nintendo rereleased it via the Wii U's Virtual Console in 2015 and the Nintendo Classics service in 2026. Retrospective reviews were mixed…
Donkey Kong swings a stone slab and destroys terrain. Bananza features destructible environments; almost every surface can be destroyed.
The Bananza idea came from Yoshiaki Koizumi (pictured in 2007), who directed Donkey Kong Jungle Beat (2004).
Donkey Kong's creator Shigeru Miyamoto (pictured in 2015) was a consultant, and the developers sought to honor his vision when redesigning Donkey Kong.
Nintendo Switch Console Docked w Joy Con RB