In virtual reality, immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimul
"10.000 moving cities", a telepresence-based installation artwork by Marc Lee
Engineer research psychologist from the Naval Research Laboratory (NRL) demonstrates the Infantry Immersive Trainer (IIT), one of several Virtual Training Environment projects (VIRTE).
A version of modern virtual reality goggles that would be used today
Man uses immersive technology headset and hand controls to complete the stage of a virtual reality video game.
A metaverse is a virtual world in which users interact while represented by avatars, typically in a 3D display, with the experience focused on social and economic connection.
Avatars socialising in the virtual world Second Life
Some software platforms require a virtual reality headset to explore the metaverse.