The entire wiki reimagined as a visual magazine with video discovery · Watch your interests come alive
The entire wiki reimagined as a visual magazine with video discovery · Watch your interests come alive
Cover art by Mark Ferrari
Cover art by Mark Ferrari
The LucasArts "golden guy" logo, used during the company's adventure game golden years
The LucasArts "golden guy" logo, used during the company's adventure game golden years
Maniac Mansion (1987) introduced SCUMM, the engine behind most of LucasArts' adventure games.
Maniac Mansion (1987) introduced SCUMM, the engine behind most of LucasArts' adventure games.
The user interface was redesigned for Sam & Max Hit the Road (1993) to dedicate more space to visuals.
The user interface was redesigned for Sam & Max Hit the Road (1993) to dedicate more space to visuals.
The cartoon graphics of The Curse of Monkey Island (1997) marked the pinnacle of SCUMM development.
The cartoon graphics of The Curse of Monkey Island (1997) marked the pinnacle of SCUMM development.