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From top to bottom: Big Boss, Liquid Snake, and Solid Snake, three central characters in the Metal Gear series, as drawn by Yoji Shinkawa
From top to bottom: Big Boss, Liquid Snake, and Solid Snake, three central characters in the Metal Gear series, as drawn by Yoji Shinkawa
Hideo Kojima is the franchise's creator, and was involved in directing, designing, writing and producing the majority of installments in the main seri
Hideo Kojima is the franchise's creator, and was involved in directing, designing, writing and producing the majority of installments in the main series until Metal Gear Solid V: The Phantom Pain (2015).
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Tom Clancy's Splinter Cell (2002) featured a light-based visibility meter which determined how much the player was visible.
Tom Clancy's Splinter Cell (2002) featured a light-based visibility meter which determined how much the player was visible.
Metal Gear Solid 3: Snake Eater (2004) introduced camouflage to the stealth genre as can be seen with the "camo index" in the top-right corner.
Metal Gear Solid 3: Snake Eater (2004) introduced camouflage to the stealth genre as can be seen with the "camo index" in the top-right corner.