Metal Gear Solid V: Ground Zeroes
Metal Gear Solid V: Ground Zeroes is a 2014 action-adventure stealth video game developed by Kojima Productions and published by Konami. It is the eighth game in the Metal Gear series directed, written and designed by Hideo Kojima, and serves as a prologue to Metal Gear Solid V: The Phantom Pain, released the following year. Set in 1975, a few months after the events of Metal Gear Solid: Peace Walker, the story follows Snake as he infiltrates an American black site in Cuba called Camp Omega, attempting to rescue Cipher agent Paz Ortega Andrade and former Sandinista child soldier Ricardo "Chico" Valenciano Libre.
North American box art
Snake avoiding a searchlight. Ground Zeroes introduces new visual mechanics that allow players to recognize threats more easily, such as this lens flare.
Metal Gear is a franchise of stealth games created by Hideo Kojima. Developed and published by Konami, the first game, Metal Gear, was released in 1987 for MSX home computers. The player often takes control of a special forces operative, who is assigned the task of finding the titular superweapon, "Metal Gear", a bipedal walking tank with the ability to launch nuclear weapons.
From top to bottom: Big Boss, Liquid Snake, and Solid Snake, three central characters in the Metal Gear series, as drawn by Yoji Shinkawa
Hideo Kojima is the franchise's creator, and was involved in directing, designing, writing and producing the majority of installments in the main series until Metal Gear Solid V: The Phantom Pain (2015).