Martial arts are codified systems and traditions of combat practiced for a number of reasons such as self-defense and law enforcement applications, physical and spiritual development. Although the term martial art has become associated with the fighting arts of East Asia, it referred to the combat systems of Europe as early as the 1550s; the term means "arts of Mars", the Roman god of war. Some authors have argued that fighting arts or fighting systems would be more appropriate on the basis that many martial arts were never "martial" in the sense of being used or created by professional warriors. Martial arts may be categorized along a variety of criteria, including: Traditional or historical arts vs. contemporary styles of folk wrestling and modern hybrid martial arts. Techniques taught: Armed vs. unarmed, within these groups by type of weapon and by type of combat By application or intent: self-defense, combat sport, choreography or demonstration of forms, physical fitness, etc. Within Chinese tradition: "external" vs. "internal" styles UnarmedUnarmed martial arts can be broadly grouped into focusing on strikes, those focusing on grappling and those that cover both fields described as hybrid martial arts.
Strikes Punching: Boxing, Wing Chun, Karate Kicking: Taekwondo, Savate Others using strikes: Muay Thai, Kung Fu, Pencak SilatGrappling Throwing: Hapkido, Sumo, Aikido Joint lock/Chokeholds/Submission holds: Judo, Brazilian jiu-jitsu, Sambo Pinning Techniques: Judo, AikidoArmedThe traditional martial arts, which train in armed combat encompass a wide spectrum of melee weapons, including bladed weapons and polearms. Such traditions include eskrima, kalaripayat and historical European martial arts those of the German Renaissance. Many Chinese martial arts feature weapons as part of their curriculum. Sometimes, training with one specific weapon will be considered a style of martial arts in its own right, the case in Japanese martial arts with disciplines such as kenjutsu and kendo and kyudo. Modern martial arts and sports include modern fencing, stick-fighting systems like canne de combat, modern competitive archery. Combat-oriented Health-orientedMany martial arts those from Asia teach side disciplines which pertain to medicinal practices.
This is prevalent in traditional Asian martial arts which may teach bone-setting and other aspects of traditional medicine. Spirituality-orientedMartial arts can be linked with religion and spirituality. Numerous systems are reputed to have been disseminated, or practiced by monks or nuns. Throughout Asia, meditation may be incorporated as part of training. In those countries influenced by Hindu-Buddhist philosophy, the art itself may be used as an aid to attaining enlightenment. Japanese styles, when concerning non-physical qualities of the combat, are strongly influenced by Mahayana Buddhist philosophy. Concepts like "empty mind" and "beginner's mind" are recurrent. Aikido, for instance, can have a strong philosophical belief of the flow of energy and peace fostering, as idealised by its founder Morihei Ueshiba. Traditional Korean martial arts place emphasis on the development of the practitioner's spiritual and philosophical development. A common theme in most Korean styles, such as taekkyeon and taekwondo, is the value of "inner peace" in a practitioner, stressed to be only achieved through individual meditation and training.
The Koreans believe. Systema draws upon breathing and relaxation techniques, as well as elements of Russian Orthodox thought, to foster self-conscience and calmness, to benefit the practitioner in different levels: the physical, the psychological and the spiritual; some martial arts in various cultures can be performed in dance-like settings for various reasons, such as for evoking ferocity in preparation for battle or showing off skill in a more stylized manner. Many such martial arts incorporate music strong percussive rhythms; the oldest works of art depicting scenes of battle are cave paintings from eastern Spain dated between 10,000 and 6,000 BCE that show organized groups fighting with bows and arrows. Chinese martial arts originated during the legendary apocryphal, Xia Dynasty more than 4000 years ago, it is said. The Yellow Emperor is described as a famous general who before becoming China's leader, wrote lengthy treatises on medicine and martial arts. One of his main opponents was Chi You, credited as the creator of jiao di, a forerunner to the modern art of Chinese wrestling.
The foundation of modern Asian martial arts is a blend of early Chinese and Indian martial arts. During the Warring States period of Chinese history extensive development in martial philosophy and strategy emerged, as described by Sun Tzu in The Art of War. Legendary accounts link the origin of Shaolinquan to the spread of Buddhism from ancient India during the early 5th century AD, with the figure of Bodhidharma, to China. Written evidence of martial arts in Southern India dates back to the Sangam literature of about the 2nd century BC to the 2nd century AD; the combat techniques of the Sangam period were the earliest precursors to Kalaripayattu. In Europe, the earlie
Shao Kahn is a video game announcer introduced in Mortal Kombat II, is a recurring character and antagonist of the video game series and extended franchise. Shao Kahn is depicted as a brutal warlord, the Emperor of the mystical realm Outworld. Feared for his godlike strength and knowledge of black magic, he seeks to conquer all of the realms of the Mortal Kombat universe and merge them with Outworld. Shao Kahn is one of the most celebrated villains in video games. While he is noted as a difficult boss and critics have praised his design, in-game abilities, mannerisms—particularly his tactic of mocking and taunting players. Prior to the events of the game series, Shao Kahn was Outworld's protector and an advisor to the realm's ruler, Onaga. Shao Kahn poisoned Onaga, claiming his throne and his armies. Kahn continued to add lesser realms to Outworld, including Edenia, whose queen Sindel and princess Kitana were forced to be Kahn's wife and personal assassin, respectively. Sindel killed herself to escape Kahn.
Kahn first appears in Mortal Kombat II as the game's final boss and main antagonist. After the crooked tournament Grandmaster Shang Tsung and his warriors lose to Earthrealm in Mortal Kombat Kahn invokes a tournament rematch clause which will allow him to take Earthrealm if he wins. Though he lures Earth's warriors to Outworld to kill them, he is defeated by the Shaolin Monk Liu Kang, which halts his plans. Mortal Kombat 3 features Shao Kahn as the final boss again; the game's story sees Shang Tsung resurrect Queen Sindel in Earthrealm, allowing Kahn to reclaim her by invading Earth, a violation of Mortal Kombat tournament rules. Billions of people are by Kahn stripped of their souls to empower himself and merges Earthrealm with Outworld. Kahn sends extermination squads to kill Raiden's chosen few. Liu Kang again trounces Kahn, he and his Outworld armies retreat, restoring Earth and Edenia to normal. After being absent from Mortal Kombat 4, Shao Kahn has a brief cameo in Mortal Kombat: Deadly Alliance.
The Emperor, weakened from battle with Edenia and abandoned by many of his finest soldiers, is killed by the titular Alliance of Shang Tsung and Quan Chi. He makes a playable appearance in the Nintendo GameCube version of Mortal Kombat: Deception where it is revealed that the Deadly Alliance killed a decoy. Kahn sets out to reclaim his empire from a resurrected Onaga. In Mortal Kombat: Armageddon, Shao Kahn is playable once more. In the game's story, he is the ruler of Outworld again after Onaga's defeat, he forms an uneasy alliance with Quan Chi, Shang Tsung, Onaga to defeat Blaze and seize his godlike powers. In 2011's Mortal Kombat reboot Shao Kahn is once again the main antagonist and final boss of the game's Arcade Ladder and Story Mode. Shao Kahn kills Raiden after acquiring Blaze's powers, but not before Raiden sends prophetic messages to his past self using his broken talisman; the talisman periodically informs the younger Raiden of his progress in preventing Armageddon. As Shao Kahn invades Earthrealm, Raiden decides not to stop Kahn's attempts to merge Earth with Outworld.
Kahn pummels a surrendering Raiden until the Elder Gods, enraged by Shao Kahn's violation of Mortal Kombat rules, empower Raiden which allows him to kill the emperor. While this averts the timeline leading to Armageddon while restoring Earthrealm, Mortal Kombat X reveals that Kitana's clone Mileena succeeded Shao Kahn in ruling Outworld as his "daughter", before she is overthrown by Kotal Kahn. Shao Kahn will return as a pre-order DLC character in Mortal Kombat 11. Unlike Goro in Mortal Kombat X, whom was a pre-order DLC character in that game, Shao Kahn will be playing a role in the story. Shao Kahn and Darkseid are the key villains in the crossover game Mortal Kombat vs. DC Universe, though both are playable characters. In the game's plot, a defeated Shao Kahn limps into a graveyard where he meets with his secret ally Quan Chi, they are confronted by Raiden, who uses a lightning bolt on Shao Kahn, which knocks him into Quan Chi’s portal. This event, along with a parallel one between Superman and Darkseid in the DC Universe, results in the creation of Dark Kahn, who serves as the main antagonist in the game.
After Dark Kahn is defeated, Shao Kahn ends up in the DC Universe's Darkseid's throne room, where he discovers he has lost his powers. He is promptly imprisoned in the Phantom Zone. However, his powers came back in little time and was able to free himself but everyone in the Phantom Zone, whom pledge allegiance to Shao Kahn. Kahn's attire for Mortal Kombat II was developed by Mark Runion. Kahn started out unmasked and with large gnashing teeth similar to Baraka, since everyone from Outworld was supposed to be of Baraka's race; the idea of all inhabitants of Outworld being Tarkatan was dropped. It was stated that Shao Kahn is a demonic character, his monstrous visage from the official comic books, as well as Mortal Kombat: Shaolin Monks lends credibility to that. However, in the most recent games he appears to be more along the lines of a powerful human, his face has only appeared in Shaolin Monks, in which he is hit with his war hammer and his helmet breaks. In MKII, Kahn was digitally resized to a taller height to make him tower over the playable characters.
The actor who played him, bodybuilder Brian Glynn, was not nearly as imposing in comparison. In many official depictions of Shao Kahn made by Midway, he is shown wearing a cape, though he never wore one in his o
Mileena is a player and occasional boss character from the Mortal Kombat series of fighting games. A dual sai-wielding assassin, she acts as the evil twin and magenta palette swap of Princess Kitana in Mortal Kombat II in 1993, she has been promoted throughout the Mortal Kombat games as its semi-ironic sex symbol since Mortal Kombat: Deception when she began a pattern of wearing more revealing outfits. The series' 2011 reboot made her more psychologically unstable, not to mention cannibalistic, her resemblance to her sister has diminished. In the backstory of Mortal Kombat X, Mileena is the sole surviving heir of Shao Kahn and vies for the Outworld throne with the warlord Kotal Kahn. Despite some criticism for her character designs, Mileena has become one of the most popular characters in the series. After the ruler of the other dimensional realm Outworld, Shao Kahn, conquered the realm of Edenia and merged it with his own, he decided he would keep the former king's daughter Kitana alive and raise her as his own.
Though she grew up knowing nothing of her origin, the emperor nonetheless feared that one day Kitana would discover her true parentage and turn against him, so he ordered Shang Tsung to bring to life a more vicious and loyal version of Kitana that could take her place if necessary. This was done by fusing her essence with a Tarkatan warrior from Baraka's race; the process was not a complete success, however, as the hybrid clone was disfigured with the hideous mouth of the Tarkata. Instead of replacing Kitana, as planned, Mileena would be used to spy on her and to ensure her allegiance to him, so Shao Kahn introduced Mileena to Kitana as her lost twin sister; the two thus grew up together as his daughters and elite personal assassins, although Mileena grew to harbor a great bitterness and jealousy towards Kitana, whom Kahn favored over her. As Kahn feared, Kitana did find the truth about her past and so Mileena was ordered to keep close watch over her rival when Kitana secretly allied with Earthrealm warriors during the events of Mortal Kombat II.
Mileena has a secret companion in Baraka. Determined to stop her twin at any cost, she is murdered by Kitana, her soul descending into the Netherrealm. In Mortal Kombat: Shaolin Monks, the 2005 beat'em up retelling of Mortal Kombat II, Mileena fights against Liu Kang and Kung Lao alongside Jade and Kitana, but is defeated by the two Shaolin warriors and flees to the Wasteland to seek help from Goro. Damned to the Netherealm after her death, Mileena swears fealty to its ruler Shinnok. During the events of Ultimate Mortal Kombat 3, Shao Kahn decides to resurrect Mileena so her skills as a vicious fighter would help him defeat Earth's chosen warriors magically granting her the ability to read Kitana's thoughts. Shinnok sees this as an opportunity to covertly monitor the events unfolding in Earthrealm and so he allows her to return to life. After Kahn is defeated, Mileena is summoned back to the Netherealm. In Mortal Kombat Gold, she assists in Shinnok's invasion of Edenia, but allows her sister to escape from a dungeon.
Following Shinnok's defeat, Mileena comes to Kitana's palace and demands the power over Edenia be shared with her. Kitana refuses and, when locks her away in a dungeon. Mileena remains imprisoned for years, until Onaga the Dragon King began his own invasion of Edenia, during which she is freed from her imprisonment by her ally Baraka. During the events of Mortal Kombat: Deception, Mileena is ordered by Onaga to pose as Kitana in order to confuse and misdirect his enemies. However, as Mileena begins the game's titular deception, she develops a hidden agenda and decides to take control of both the forces of Edenia and Onaga's own undead army for herself. In the game's story mode, Mileena trains the young Shujinko in Outworld and fights against Jade. In Mortal Kombat: Armageddon, Mileena seizes Shao Kahn's fortress, still under the guise of Kitana, decides to continue her charade until the Edenian forces were corrupted enough to follow her under the true identity. Though at first confident that Outworld is hers to rule, Mileena is forced to reveal herself and surrender to the returning Shao Kahn when he mounts an offensive against the fortress to re-instate himself as the ruler.
The emperor commands her to capture Shujinko, who would be used as a bargaining chip in gaining Onaga as an ally. Mileena, pretending to be Kitana, succeeds in capturing Shujinko, but having tasted power for herself, she is no longer content with being his minion and still plans to get the throne of Edenia back for herself. She is killed by Shang Tsung during the final all-out battle at the Pyramid. Mileena returns in Mortal Kombat, an alternative-timeline retelling of the original Mortal Kombat trilogy that brought some major changes to her character. In this game, Mileena was created by Shang Tsung in the "Flesh Pit" and introduced during the second tournament, instead of many years earlier. Meant to be a loyal replacement for Kitana, she is physically and mentally damaged, her animalistic rage controlled only by Shao Kahn as she uses her lascivious behavior to lure victims and slaughter and devour them. In the game's story mode, she serves as an opponent for Kitana, Jade and Kabal, is referred to by Shao Kahn as his "true daughter", succeeding him after his death by Raiden's hand.
Her immature personality and behavior is in sharp contrast to the scheming Mileena of the previous games. The game's Challenge Tower mode has Mileena develop unrequited feelings for Scorpion, while Kitana's uncanonical ending shows her as being unusually sympathetic towards Mileena. Mileena returned as a playable character in Mortal Kombat X (20
Kung Lao is a fictional character in the media franchise Mortal Kombat. A major hero in the Mortal Kombat series, introduced as a player character in the fighting game Mortal Kombat II in 1993, he is a former Shaolin monk and a former member of the White Lotus Society who stands in the shadow of his ancestor, the Great Kung Lao. Kung Lao is the best friend of the series' male protagonist named Liu Kang and together they were the main characters and heroes of the spin-off game Mortal Kombat: Shaolin Monks, he gained considerable popularity and favorable critical reception, in large part because of his famous weapon, which resembles Oddjob's hat. Kung Lao is the last known descendant of the Great Kung Lao, a Champion of Mortal Kombat, who lost the title and his life to Goro 500 years resulting in the start of Shang Tsung's rule over the tournament. Kung Lao was the one to represent the Shaolin in the Mortal Kombat tournament but he declined, knowing of the consequences of becoming champion; as a result, Liu Kang was emerged as the winner.
When the Shaolin temple was attacked by Baraka and his Tarkatan soldiers, Liu Kang and Kung Lao resolved to travel through the portal to the Outworld and avenge their fallen Shaolin brothers. Kung Lao's ultimate goal was, however, to rebuild the White Lotus Society at the Wu Shi Academy in order to train a new generation of warriors for the coming ages. Following Shao Kahn's defeat at Liu Kang's hand in Mortal Kombat II, the monks returned to Earth and began training the next generation of Shaolin warriors; when Shao Kahn invaded Earthrealm during Mortal Kombat 3, Kung Lao had to temporarily scrap his plans for reforming the White Lotus Society. He faced Shao Kahn; the Emperor of Outworld defeated Kung Lao and injured him so badly that he was believed to have died. Hearing of Kung Lao's apparent death enraged Liu Kang, who challenged Shao Kahn and defeated him for the second time. With Outworld driven back during Mortal Kombat Gold, Kung Lao decided not to return to Shaolin, instead of allowing everyone to believe that he was dead and went on to live a life of peace in respect to the beliefs of his ancestors.
This would not last long, however, as he was drawn away from his newfound peace to help fight against Shinnok's forces when word reached him that Goro was still alive. After Shinnok's defeat, Kung Lao attacked Goro, who had signed a peace treaty with the Centaurs under the mediation of Kitana. Instead of being an attempted assassination, the blow was a ceremonial strike of vengeance for the Great Kung Lao's death. With this act, the two warriors shook hands; the next years were peaceful. This ended on a brutal note at the time of Mortal Kombat: Deadly Alliance, when the two sorcerers named Quan Chi and Shang Tsung united and murdered Liu Kang in a vicious attack. Kung Lao found his corpse and was told by Raiden that Shang Tsung was the killer, who had formed the Deadly Alliance with Quan Chi. Enraged, Kung Lao vowed revenge upon the sorcerer, once again abandoned his pacifist Shaolin beliefs, he believed his current skills were insufficient to defeat Shang Tsung so after meeting with the other Earthrealm warriors and traveling to Outworld.
Kung Lao informed Kitana of Liu Kang's death and she tagged along with Kung Lao and sought the advice of the martial arts teacher Bo' Rai Cho, who trained Kung Lao for a short time. Together, they joined the other warriors in the assault against the two sorcerers, but the assault did not end well and, with Liu Kang dead and his companions were fighting a losing battle. Kung Lao and Kitana challenged the Deadly Alliance. Kitana would fall against Quan Chi and Kung Lao would fall to the hands of Shang Tsung, leaving only Raiden to battle the Deadly Alliance. However, Kung Lao was revived by Onaga, the Dragon King, as a slave during the events of Mortal Kombat: Deception, he and the rest of his brainwashed allies were released from Onaga's spell by the spirit of Liu Kang after being defeated by Ermac. After being released from the spell, he and everyone else embraced Liu Kang as they celebrate their short lived defeat; the God of Wind Fujin's bio for Mortal Kombat: Armageddon describes Kung Lao as having joined forces with him to bring their former comrades Raiden and Liu Kang under control, with the God of Thunder becoming "as ruthless as Shao Kahn" and Liu Kang's corpse selectively slaying various people.
Fujin goes on to state in his bio that if no way was found to revert the two corrupted warriors back to normal, both he and Kung Lao would be forced to finish them. During the course of the game, Kung Lao kills Baraka in battle, but is slain by Shinnok's clone. In the action-adventure game Mortal Kombat: Shaolin Monks, an alternate depiction of the events between the first and second Mortal Kombat games, Kung Lao's character was explored to a greater degree than had been shown in previous titles. Kung Lao is portrayed in this game as feeling resentful of Liu Kang's victory in the Shaolin tournament. Although he and Liu Kang are shown to be friends - much of the time - he baits his fellow Shaolin monk regarding Princess Kitana, the tournament that "Raiden" has sent them to compete in. A rivalry between the two Shaolin monks was hence established for the first time in Shaolin Monks; as the two fighters defeated Shang Tsung's warriors, they gained victories in Mortal Kombat, forming a race of sorts to become the Champion of Mortal Kombat.
Kung Lao is seen gloating to Liu Kang that he will win this tou
Raiden (Mortal Kombat)
Raiden is a video game character in the Mortal Kombat fighting game series by Midway Games. Making his official debut as one of the original seven playable characters in 1992's Mortal Kombat, Raiden is one of the central characters of the franchise. Based on the Japanese thunder god and portrayed in the series canon as the thunder god and appointed protector of Earth, Raiden defends the planet from myriad otherworldly threats alongside his handpicked warriors, he commands many supernatural abilities such as teleportation and control of the elements. A mainstay of the Mortal Kombat cast, Raiden is one of the series' most recognizable characters, he has appeared as a playable character in every fighting installment with the exception of Mortal Kombat 3 and its upgrade, was among the eleven characters to represent the franchise in the crossover title Mortal Kombat vs. DC Universe, he was confirmed as one of the three DLC characters in Fighter Pack 2 for Injustice 2, with a new look, designed by Comic Book artist, Jim Lee.
He has featured extensively in other Mortal Kombat media such as the two feature films, the animated series Mortal Kombat: Defenders of the Realm, the television series Mortal Kombat: Konquest, the Mortal Kombat: Legacy web series, in addition to appearing on official series merchandise. General and critical reception to the character in regards to his design and gameplay has been positive, but mixed in terms of his alternate-media appearances; when Earthrealm was young, Raiden was its protector. He fought the rogue Elder God Shinnok, who wished to overthrow his fellow gods, in a war that threatened to destroy Earthrealm itself. One of the casualties of the war was the Saurian civilization, forcing the remaining survivors to emigrate to another world, which they named Zaterra. With the aid of the Elder Gods, Raiden managed to defeat Shinnok banished him to the Netherealm and secured Shinnok's amulet of power in a secret location—a Temple of the Elements tucked away in the highest mountains of Nepal.
Raiden charged four gods with guarding the amulet—the gods of Wind, Fire and Water. When the elder Sub-Zero stole Shinnok's amulet from the temple for Quan Chi millions of years Raiden appeared before the Lin Kuei warrior and instructed him to enter the Netherealm and steal it back, lest Shinnok use it to free himself. Raiden could not retrieve it himself. Sub-Zero's mission into the Netherealm was a success and Shinnok was, for a time, no longer a threat. Though it was revealed that the sorcerer Quan Chi had given Sub Zero a false amulet, Raiden never realized the counterfeit and Quan Chi would remain in possession of the true amulet for years. In the original Mortal Kombat, Raiden was invited to compete in the Mortal Kombat tournament, by Shang Tsung himself. Raiden took human form to compete. In Mortal Kombat II, watching events unfold from high above, Raiden realizes the grim intentions of Shao Kahn. Raiden warns the last remaining members of the Shaolin tournament Liu Kang and Kung Lao of Shao Kahn's threat.
Raiden disappears and ventures to Outworld alone. Despite Shao Kahn taking every soul on Earth as his own, Raiden was able to protect the souls of Liu Kang and other chosen warriors. At first unable to participate due to the merger of both realms, Raiden decided to sacrifice his own immortality in order to help his chances against Kahn after the Elder Gods refused to assist him in Mortal Kombat Trilogy. In the end, Kahn's forces were defeated, repelling the invasion back into Outworld and restoring Earthrealm to its rightful state. In Mortal Kombat 4, after the invasion was driven back into Outworld, with the aid of Quan Chi, again sought to rise from the Netherealm and conquer the realms. However, with Liu Kang again uniting Earthrealm's warriors, Raiden's Forces of Light emerged successful. Now granted the status of Elder God, he turned over his position as Earthrealm's protector to Fujin; as an Elder God, Raiden could not interfere when Shang Quan Chi killed Liu Kang. Disgusted at the fellow Elder Gods for their refusal to intervene, Raiden relinquished his position and gathered his trusted warriors to stop the Deadly Alliance.
However, the Earthrealm warriors Jax Briggs, Sonya Blade, Johnny Cage and Kung Lao were all soon slain. In a desperate measure, Raiden confronted Shang Tsung and Quan Chi in front of their Soulnado; when Onaga, the Dragon King, entered the chamber, Raiden momentarily putting his differences aside with Tsung and Quan Chi, assisted them in their attempts to repel Onaga. When he saw that their attacks made an impact, Raiden released his godly essence, resulting in an enormous explosion that killed both members of the Deadly Alliance yet did little damage to Onaga. Raiden's essence soon gathered again in the Earthrealm, but the essence came back corrupted and did not reform as an new god, but a darker variant of himself, he had now become furious with the way Earthrealm's inhabitants had treated their own realm and became more enraged when he learned that Shujinko had foolishly unleashed the Dragon King. With his patience exhausted, Raiden decided. Removing Liu Kang's body from its grave, Raiden took it to an underground temple that belonged to the Houan, an ancient sect of necromancers whom he had destroyed centuries earlier, where he revived his former ally.
The corpse of Liu Kang was now the enforcer of Raiden's will and he sent it on a mission to wreak havoc on those he believed did harm to Earthrealm. This caught the attention of Shinnok, who appeared before Raiden and offered him an al
Quan Chi is a fictional character in the Mortal Kombat fighting game franchise by Midway Games. First appearing as an original guest character in the 1996 animated series Mortal Kombat: Defenders of the Realm, he made his series canon debut as the non-playable main antagonist of Midway's 1997 side-scrolling action-adventure game Mortal Kombat Mythologies: Sub-Zero, followed by his official playable debut in the three-dimensional fighting title Mortal Kombat 4 the same year. Quan Chi has since evolved into a significant villain in the Mortal Kombat franchise, becoming involved in multiple story modes and character storylines. In the games, Quan Chi is a necromancer from the eternally-damned Netherealm, he is a malevolent opportunist who will ally himself with anyone who can help him further his own goals, his conniving nature has earned him several enemies, including Mortal Kombat mainstays Sub-Zero and the ninja specter Scorpion. As part of the eponymous pair in Mortal Kombat: Deadly Alliance, he forms a tenuous partnership with fellow sorcerer Shang Tsung in attempt to conquer both Earthrealm and the otherworldly dimension of Outworld, plays a notable role in the 2011 Mortal Kombat reboot game as he is written into the continuity of the series' first three titles, returned in the 2015 release Mortal Kombat X.
He has additionally featured in other franchise media such as the television program Mortal Kombat: Konquest and the Mortal Kombat: Legacy web series. General and media reception to the character has been positive, but split in regards to his Fatality finishing moves. In the events of both Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat 4, nefarious free-roaming sorcerer and necromancer Quan Chi assists disgraced former Elder God Shinnok—who had been banished to the Netherealm by Raiden after centuries of warring—in defeating the realm's then-ruler Lucifer in exchange for power and the opportunity to co-rule the realm at Shinnok's side. Shang Tsung reveals to Quan Chi the location of Shinnok's long-lost amulet, but Quan Chi is unable to retrieve it himself due to the presence of four elemental guards who protect it, he therefore proposes a deal with the Lin Kuei clan of assassins: he would destroy their rivals, the Shirai Ryu, in exchange for the assistance of one of their warriors, Sub-Zero.
Quan Chi convinces Sub-Zero to find a map leading to the location of the amulet, while having sent Hanzo Hasashi on the same quest in the hopes that the two would meet in combat. Indeed, Sub-Zero kills Scorpion during the course of his mission; when Sub-Zero delivers the map, Quan Chi, true to his word, eliminates the Shirai Ryu sends Sub-Zero on another mission to find the amulet itself. Mythologies featured a trio of new characters in Sareena and Jataaka, members of the cult Brotherhood of the Shadow who served as Quan Chi's personal assassins. Once Sub-Zero claimed the amulet, he returned it to Shinnok, unaware that it was a meaningless duplicate while the sorcerer kept the genuine article for himself. Sub-Zero defeats Quan Chi with the aid of Sareena, sending the sorcerer into exile, steals the amulet from Shinnok. In addition to his role in the overall Mortal Kombat storyline providing the plot twist in the Scorpion/Sub-Zero rivalry, Quan Chi appeared in the endings of four characters in Mortal Kombat 4, while his own noncanonical conclusion therein shows him turning against Shinnok and destroying him with the amulet.
Quan Chi is one of the two title characters of Mortal Kombat: Deadly Alliance. He escapes from his torture at the hands of Scorpion in the Netherealm, with the assistance of the Oni Drahmin and Moloch, but he swiftly ditches his rescuers and flees through a portal into Outworld, where he comes across a mummified army of the dormant Dragon King Onaga. Quan Chi brokers a deal with Shang Tsung for his assistance in reviving Onaga's army in exchange for a supply of souls that would preserve Shang Tsung's youth eliminate evil Outworld emperor Shao Kahn and the perennial Mortal Kombat champion Liu Kang. Together with the assistance of Onaga's soldiers, the Deadly Alliance kills Raiden's chosen defenders—Johnny Cage, Sonya Blade and Kung Lao—and defeats an overpowered Raiden; the partnership dissolves when Shang Tsung tries to steal the amulet and control Onaga's army himself, but is stopped by Quan Chi. The reborn Onaga wants the amulet himself to control all realms, resulting in Quan Chi rejoining Shang Tsung to fight the Dragon King, but all three are killed in a blast instigated by Raiden in his vain attempt to eliminate Onaga, who emerges with the amulet.
Quan Chi did not appear in 2004's Mortal Kombat: Deception, but returned in Mortal Kombat: Armageddon with the entire playable series roster. He was among multiple characters therein not given an official biography, though he was mentioned by name in six of the seventeen completed biographies, his outcome from Deadly Alliance was altered to his having teleported right before Raiden's fatal blast, regaining the amulet. He therefore forms an uneasy and distrustful alliance with fellow villains Onaga, Shang Tsung, Shao Kahn, while informing Edenian traitor Rain that he is the son of Edenian protector god Argus, in addition to the half-brother of the game's main protagonist Taven and his brother Daegon. In Armageddon's Konquest mode, Quan Chi suggests that Onaga, Shang Tsung, Shao Kahn team up to defeat the forces of good, while secretly working under Shinnok's orders to lead the other villains to the Pyramid of Argus. During the battle royal among the combatants in the game's opening cinematic sequence, Quan Chi engages Kenshi in a sword
Rain (Mortal Kombat)
Rain is a fictional character in the Mortal Kombat fighting game franchise by Midway Games. Originating as a palette-swapped joke red herring inserted into Ultimate Mortal Kombat 3 by Mortal Kombat co-creator Ed Boon in order to stir up fan interest in the game, he became a playable character in the follow-up title Mortal Kombat Trilogy. In the games, Rain hails from the otherworldly realm of Edenia like Kitana and Jade, but he does not share his compatriots' allegiance to their homeland and instead opts to serve evil Outworld emperor Shao Kahn, he plays his most prominent role in Mortal Kombat: Armageddon, where he is revealed to be a demigod and related to the protagonist of the game's storyline. Since his UMK3 debut, Rain's presence in the Mortal Kombat franchise has been sparse, he has been selectable only in the series' two compilation titles, the 2011 Mortal Kombat reboot, for which he was a addition to the character roster as downloadable content and he appears as a nonplayable character in Mortal Kombat X.
General critical reception to the character has been mixed, despite his relative popularity within the fanbase. Rain's first appearance in the Mortal Kombat series spans one second, when he is spotted running up to and attacking Shao Kahn on the Portal stage in the attract mode sequence of 1995's Ultimate Mortal Kombat 3. A second and less frequent sighting in the sequence saw him facing Kahn on the Portal bridge and falling over backwards. Similar to Ermac in the first Mortal Kombat, players attempted to hunt him down to no avail, the speculation regarding his existence was further aggravated by a message activated by a Kombat Kode that read, "Rain can be found in the Graveyard," in reference to a stage in the game where he was never seen. Series co-creator Ed Boon explained that Rain's conception "was me being a jerk, basically." A huge fan of Prince, Boon's inspiration for the character was the 1984 track Purple Rain, coupled with his jokingly wondering what color palette had not yet been used in the games.
In another nod to the singer, Rain addresses himself as "Prince of Edenia" in Mortal Kombat: Armageddon. By the time Boon had decided to include him as a selectable in UMK3, the game was completed, so due to time constraints he had to hack into the attract mode to insert a snippet of the character as an unplayable red herring, a purple palette swap of Scorpion, while creating a new font for displaying his name in his power bar. Rain was made a playable character with his own backstory and distinct set of moves for the home versions of UMK3 and the 1996 home-release compilation title Mortal Kombat Trilogy, the latter, to include another new ninja character, Tremor, a brown palette swap, axed during the development process; the noncanonical biography, created for him was passed on to Rain instead and included in the game's instruction manual. As a child, Rain was smuggled away from his homeland of Edenia in the midst of the realm's takeover by Outworld emperor Shao Kahn, while his father stayed behind to perform his duties as general of Edenia's armies, but he was killed and his armies crushed in the invasion.
Thousands of years during the events of MK Trilogy, Rain resurfaced during Kahn's invasion of Earthrealm prior to the third Mortal Kombat tournament, was attacked by Kahn's extermination squads. However, Kahn's would-be domination of Earthrealm is unsuccessful and Rain is absent from the series until the Konquest mode of Mortal Kombat: Deception, where he asks Shujinko to find a dagger belonging to Goro, which he in turn keeps for himself until he is knocked out by Jade. MK: Armageddon marks Rain's return as a playable after a decade; as one of only seventeen characters in the game to receive an official biography, he plays his largest role in the original series continuity by learning of his true Edenian heritage from Outworld sorcerer Quan Chi, who lets Rain in on a secret that his late father had tried to keep from him: that he is a direct descendant of Argus, the protector god of Edenia, in addition to being the half-sibling of the game's protagonist Taven and his brother Daegon, both of whom were favored by their father to assume his mantle of Edenia's protectors.
Rain starts to refer to himself as a prince of the realm, as seen in Armageddon's Konquest mode, but he still chooses to independently fight on the side of evil. Rain is defeated in battle and flees into a portal, his storyline is altered in the 2011 Mortal Kombat reboot, which makes no mention of his father or siblings, instead describing him as having been orphaned at a young age by Kahn's conquest of Edenia and raised under the protection of Edenian resistance fighters. As he gained a reputation as an exceptional warrior, his level of arrogance followed suit, when he was refused leadership of the resistance, he betrayed them to their sworn enemy; this caught the attention of Kahn, who offered the power-hungry Rain an army of his own in exchange for his services. However, in Rain's ending, Kahn had no intention of fulfilling his end of the bargain. Rain therefore kills him in combat and ends up saving Earthrealm in the process, for which he is thanked by Raiden, who informs him that he is the son of Argus.
Rain drunk with power to which he felt he was entitled, coupled with