National Toy Hall of Fame
The National Toy Hall of Fame is a U.S. hall of fame that recognizes the contributions of toys and games that have sustained their popularity for many years. Criteria for induction include: icon status ; longevity ; discovery ; and innovation. Established in 1998 under the direction of Ed Sobey, it was originally housed at A. C. Gilbert's Discovery Village in Salem, Oregon, United States, but was moved to the Strong National Museum of Play in Rochester, New York, in 2002 after it outgrew its original home.
Etch A Sketch
Glass-made marbles
Hula hoops
Barbie dolls and creator Ruth Handler
A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic education. Additionally, utilitarian objects, especially those which are no longer needed for their original purpose, can be used as toys. Examples include children building a fort with empty cereal boxes and tissue paper spools, or a toddler playing with a broken TV remote control. The term "toy" can also be used to refer to utilitarian objects purchased for enjoyment rather than need, or for expensive necessities for which a large fraction of the cost represents its ability to provide enjoyment to the owner, such as luxury cars, high-end motorcycles, gaming computers, and flagship smartphones.
19th century illustration of a child playing with a toy horse and cart
Little horse on wheels, Ancient Greek children's toy. From a tomb dating 950–900 BCE, Kerameikos Archaeological Museum, Athens
A boy with a hoop. Hoops have long been a popular toy across a variety of cultures.
Frank Hornby's 1901 patent number GB190100587A for what later became known as Meccano