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Rise of the Tomb Raider
Rise of the Tomb Raider
Lara Croft explores one of the game's challenge tombs, which contains an ice ship.
Lara Croft explores one of the game's challenge tombs, which contains an ice ship.
Camilla Luddington provided the voice and motion capture for Lara Croft in Rise of the Tomb Raider.
Camilla Luddington provided the voice and motion capture for Lara Croft in Rise of the Tomb Raider.
The Library of Celsus in Ephesus inspired the Flooded Archive, one of the game's tombs.
The Library of Celsus in Ephesus inspired the Flooded Archive, one of the game's tombs.
55 Ashbourne Road in Derby, where Core Design developed Tomb Raider from 1994 to 2006
55 Ashbourne Road in Derby, where Core Design developed Tomb Raider from 1994 to 2006
Various incarnations of Lara Croft in the video game series. Despite multiple revisions to her clothing and general physique, her face and hair have r
Various incarnations of Lara Croft in the video game series. Despite multiple revisions to her clothing and general physique, her face and hair have remained generally consistent.
A gameplay screenshot from Tomb Raider: Anniversary, showing Lara jumping for a ledge below a door switch. While many mechanics within the Tomb Raider
A gameplay screenshot from Tomb Raider: Anniversary, showing Lara jumping for a ledge below a door switch. While many mechanics within the Tomb Raider series have undergone changes, platforming and puzzle solving linked to this are recurring, standard elements within the series.
Toby Gard, a key creative figure for the original series, at E3 2005
Toby Gard, a key creative figure for the original series, at E3 2005