Sam & Max is an American media franchise about Sam and Max, a pair of anthropomorphic vigilante private investigators. The characters, who occupy a universe that parodies American popular culture, wer
Sam & Max is owned by Steve Purcell, who took a significant role in developing the later video games.
Sam & Max debuted in 1987, in a comic book series initially published by Fishwrap Productions.
Sam and Max cosplay at San Diego Comic-Con in 2007
Sam & Max Save the World is a graphic adventure video game developed by Telltale Games. The game was originally released as Sam & Max: Season One before being renamed in early 2009. Save the World was
Sam & Max
…Freelance Police. Under Telltale Games, a new episodic series of Sam & Max video games was made. Like both Sam & Max Hit the Road and Freelance Police, Sam & Max Save the World was in a point-and-click graphic adventure game format. The game used a new 3D game engine, different from the one used in Freelance Police. The first…
Promotional artwork for Sam & Max Save the World.
Sam and Max in their office; the game's environments were designed to feel more coarse and dangerous than those in Sam & Max Hit the Road
Telltale Games consisted of developers from Freelance Police, as well as other former LucasArts alumni such as Dave Grossman (third from left).
Series creator Steve Purcell was involved in ensuring that the characters and environments of the game conveyed the same feel as the comics