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The entire wiki reimagined as a visual magazine with video discovery · Watch your interests come alive
Promotional artwork for Sam & Max Save the World.
Promotional artwork for Sam & Max Save the World.
Sam and Max in their office; the game's environments were designed to feel more coarse and dangerous than those in Sam & Max Hit the Road
Sam and Max in their office; the game's environments were designed to feel more coarse and dangerous than those in Sam & Max Hit the Road
Telltale Games consisted of developers from Freelance Police, as well as other former LucasArts alumni such as Dave Grossman (third from left).
Telltale Games consisted of developers from Freelance Police, as well as other former LucasArts alumni such as Dave Grossman (third from left).
Series creator Steve Purcell was involved in ensuring that the characters and environments of the game conveyed the same feel as the comics
Series creator Steve Purcell was involved in ensuring that the characters and environments of the game conveyed the same feel as the comics
Sam & Max is owned by Steve Purcell, who took a significant role in developing the later video games.
Sam & Max is owned by Steve Purcell, who took a significant role in developing the later video games.
Sam & Max debuted in 1987, in a comic book series initially published by Fishwrap Productions.
Sam & Max debuted in 1987, in a comic book series initially published by Fishwrap Productions.
Sam and Max cosplay at San Diego Comic-Con in 2007
Sam and Max cosplay at San Diego Comic-Con in 2007