Shadow Tactics: Blades of the Shogun
Shadow Tactics: Blades of the Shogun is a stealth-oriented real-time tactics video game developed by Mimimi Productions and published by Daedalic Entertainment. The gameplay is similar to that of the Commandos and Desperados series. It was released on December 6, 2016, for Microsoft Windows, macOS and Linux, in July 2017 for PlayStation 4 and Xbox One, and for Amazon Luna on October 20, 2020.
Shadow Tactics: Blades of the Shogun
A stealth game is a type of video game in which the player primarily uses stealth to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, but rewarding the player for greater use of stealth. The genre has employed espionage, counter-terrorism, and rogue themes, with protagonists that are special forces operatives, special agents, secret agents, thieves, ninjas, or assassins. Some games have also combined stealth elements with other genres, such as first-person shooters and also platformers.
Tom Clancy's Splinter Cell (2002) featured a light-based visibility meter which determined how much the player was visible.
Metal Gear Solid 3: Snake Eater (2004) introduced camouflage to the stealth genre as can be seen with the "camo index" in the top-right corner.