Subpixel rendering is a method used to increase the effective resolution of a color display device. It utilizes the composition of each pixel, which consists of three subpixels of which are red, green
Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering. LCD displays consisting of red, green, and blue subpixels (bottom right is the most typical example) are best suited to subpixel rendering.