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The Legend of Zelda Breath of the Wild
The Legend of Zelda Breath of the Wild
Players are free to explore the world of Breath of the Wild using a variety of tools. For example, Link can travel quickly by jumping from a high elev
Players are free to explore the world of Breath of the Wild using a variety of tools. For example, Link can travel quickly by jumping from a high elevation and deploying his paraglider.
One of Breath of the Wild's major gameplay mechanics is the ability to climb nearly anything in the game. By climbing, players can reach areas without
One of Breath of the Wild's major gameplay mechanics is the ability to climb nearly anything in the game. By climbing, players can reach areas without following a particular path.
With Breath of the Wild, Zelda series producer Eiji Aonuma sought to rethink series conventions.
With Breath of the Wild, Zelda series producer Eiji Aonuma sought to rethink series conventions.
Shigeru Miyamoto, the series creator, was inspired by his adventures in forests and caves as a child.
Shigeru Miyamoto, the series creator, was inspired by his adventures in forests and caves as a child.
Koji Kondo, the series's original composer
Koji Kondo, the series's original composer
Ocarina of Time, released in 1998 for the Nintendo 64, was the first 3D game in the series.
Ocarina of Time, released in 1998 for the Nintendo 64, was the first 3D game in the series.
The Wind Waker, released in 2002 for the GameCube, was the first game in the series featuring cel shading.
The Wind Waker, released in 2002 for the GameCube, was the first game in the series featuring cel shading.