The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64. It was the second The Legend of Zelda game to use 3D graphics, following Ocarina of Time (1998). Designed by a creative team led by Eiji Aonuma, Yoshiaki Koizumi, and Shigeru Miyamoto, Majora's Mask was completed in less than two years. It featured enhanced graphics and several gameplay changes, but reused elements and character models from Ocarina of Time, which the game's creators called a creative decision made necessary by time constraints.
North American box art
The 4MB Expansion Pak is required to run Majora's Mask.
The Legend of Zelda is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Flagship, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action RPG games.
Shigeru Miyamoto, series creator, was inspired by the hillsides, forests, and caves surrounding his childhood home in Sonobe, Japan.
Koji Kondo, the series's original composer
Ocarina of Time, released in 1998 for the Nintendo 64, was the first 3D game in the series.
The Wind Waker, released in 2002 for the GameCube, was the first game in the series featuring cel shading.