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Tom Clancy's Splinter Cell: Conviction
Tom Clancy's Splinter Cell: Conviction
The Mark and Execute gameplay in use. Here, Sam Fisher guns down burglars in the tutorial flashback.
The Mark and Execute gameplay in use. Here, Sam Fisher guns down burglars in the tutorial flashback.
Split screen mode of the co-op campaign. Archer (left) and Kestrel take armed guards by surprise.
Split screen mode of the co-op campaign. Archer (left) and Kestrel take armed guards by surprise.
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Tom Clancy's Splinter Cell (2002) featured a light-based visibility meter which determined how much the player was visible.
Tom Clancy's Splinter Cell (2002) featured a light-based visibility meter which determined how much the player was visible.
Metal Gear Solid 3: Snake Eater (2004) introduced camouflage to the stealth genre as can be seen with the "camo index" in the top-right corner.
Metal Gear Solid 3: Snake Eater (2004) introduced camouflage to the stealth genre as can be seen with the "camo index" in the top-right corner.