In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required.
Selection of shots in Resident Evil 2 that aim at creating tension
Instead of staying behind Mario, the camera intelligently rotates to show the path (Super Mario 64).
3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later or displayed in real time.
A 3-D rendering with ray tracing and ambient occlusion using Blender and YafaRay
A 3-D model of a Dunkerque-class battleship rendered with flat shading
During the 3-D rendering step, the number of reflections "light rays" can take, as well as various other attributes, can be tailored to achieve a desired visual effect. Rendered with Cobalt.
A 3-D rendering of a penthouse